Sub Club by RevenueCat · 2025-03-10
How to Succeed on iOS vs. Android — Matt Rouif, Photoroom
Short State of Subscription Apps episode. Photoroom co-founder Matt Rouif launched on iOS in 2019 and Android ~1.5 years later once influencer-driven traction brought Android demand; runs separate native teams on a shared rendering/AI engine and ships them independently; notes photo apps earn ~30x more per user on iOS, but Photoroom's business-owner positioning monetizes Android far better; dogfoods Android (founder switched phones for a year, free Android devices for staff); and highlights Google's flat 15% subscription fee vs Apple's 30% first year.
Play the episode4 tactics
Numbers mentioned
| Who | Metric | Value | Context | When |
|---|---|---|---|---|
| Photoroom | time to milestone | 1.5 years approximate | Gap between iOS launch (2019) and Android launch (2021) | 1:51 |
| aggregateApps in general, iOS vs Android, from benchmarks the guest reviewed while at GoPro | arpu | 10 x approximate | Ratio of average revenue per user, iOS to Android (iOS had ~3-4x more revenue while Android had ~2x more users) | 7:01 |
| aggregateApps in general, iOS vs Android revenue, from benchmarks the guest reviewed while at GoPro | revenue | 3–4 x approximate | iOS generated 3-4x more revenue on average than Android, while Android had ~2x more users | 7:01 |
| aggregatePhoto apps, iOS vs Android value per user | arpu | 30 x approximate | Value of a user on iOS vs Android for photo apps | 7:29 |
| marketApple App Store commission on new subscriptions (first year) | commission rate | 30% | Drops to 15% after a subscriber renews past one year | 13:18 |
| marketGoogle Play commission on all subscriptions | commission rate | 15% | All subscriptions from day one; does not apply to games, consumables and one-time purchases (per host) | 13:18 |