GTM Sauce

WeWard · B2C · walking rewards app

Add card collecting with your own characters to keep walkers coming back

Founder says retention is the highest it has ever been; no numbers

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What they did

WeWard borrows retail/airline loyalty programs, game mechanics and social-media hooks ('motivational layers', inspired by nudge theory) to motivate walking. Recent additions include a collectible card game with WeWard's own characters/IP and more social features; different users respond to money, charity, beating friends or collecting.

What happened

Retention is at its highest ever.
Stage
growth
“We launch an amazing collection card games where you have to collect stuff.”
Yves Benchimol
“So we build our own IP with our characters and all of that, and so this is also very powerful.”
Yves Benchimol
“So in the app, the retention, now we never had such a high retention into our product”
Yves Benchimol

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