B2C · sports betting picks app
How PropGPT grows
5 tactics and 28 figures from 1 interview.
PropGPT is a sports betting picks app. Its first version made users enter and check their own bets, and trials rarely turned into payments. The team paused marketing, rebuilt the app to hand users daily model-made picks, then relaunched with heavy influencer spending timed to the NBA Playoffs.
- PropGPT saw 45% of installs start a trial but only 13% of trials pay, and read that gap in PostHog and Superwall data as a product problem rather than a marketing one.PropGPT
- At first launch, PropGPT spent a few thousand dollars on influencers and got about 20 downloads and 5-10 trials a day, but revenue stalled at $1-2K a month.PropGPT
- PropGPT stopped all marketing for four months to rebuild around pre-analyzed daily picks; it reported trial-to-paid rising from 13% to over 50%, though the relaunch push happened at the same time.PropGPT (1)PropGPT (2)
- About a month after relaunch, PropGPT went all in on marketing before the NBA Playoffs, at about $10K a month, and said it peaked at $40K a month and 2,000 downloads in a day.PropGPT (1)PropGPT (2)
- PropGPT kept posting influencer videos; roughly the 70th reached 600,000 views and the team said revenue run-rate rose from about $8K to $38K in three days.PropGPT
Summary written 2026-10-07 from the tactics below. Figures are as founders stated them.
About PropGPT
- What it is
- Sports betting analytics app that uses machine learning models to surface pre-analyzed daily picks and lets users analyze their own bets.
- Who it's for
- Sports bettors (player props), US leagues such as NFL and NBA
- Business model
- subscription with free trial via Superwall paywall
- Launched
- middle of the 2024 NFL season; rebuilt version relaunched April 15, 2025
- Team
- Two co-founders (Eyal and Yahli Hazan)
- Funding
- bootstrapped
As described in the interviews, not independently verified.
PropGPT's 5 tactics
PropGPT by the numbers
| Metric | Value | Context | Said in |
|---|---|---|---|
| revenue | USD 30K/month approximate | Starter Story 2025-11-171:29 | |
| downloads | 40K downloads approximate | Over 40,000 | Starter Story 2025-11-171:29 |
| paying users | 3,000 customers approximate | Over 3,000 paying customers | Starter Story 2025-11-171:29 |
| conversion rate | 48% | Install -> trial, current | Starter Story 2025-11-171:29 |
| arpu | USD 3.3per download approximate | Revenue per download | Starter Story 2025-11-171:29 |
| time to milestone | 5 months approximate | Time to build the first version | Starter Story 2025-11-172:02 |
| marketing spend | a few thousand dollars approximate | Initial influencer marketing test at first launch | Starter Story 2025-11-173:04 |
| downloads | 20 downloads/day approximate | First version, from influencer marketing | Starter Story 2025-11-173:24 |
| trial starts | 5–10 trials/day approximate | First version | Starter Story 2025-11-173:24 |
| mrr | USD 1,000–2,000 approximate | Plateau with the first version despite influencer marketing | Starter Story 2025-11-173:34 |
| conversion rate | 45% approximate | Install -> trial, first version | Starter Story 2025-11-176:55 |
| conversion rate | 13% approximate | Trial -> paid, first version | Starter Story 2025-11-176:55 |
| time to milestone | 4 months approximate | Rebuild period with all marketing paused | Starter Story 2025-11-173:58 |
| mrr | USD 1,700 | At relaunch, after months of no marketing | Starter Story 2025-11-173:58 |
| downloads | 15 downloads/day approximate | At relaunch, no marketing | Starter Story 2025-11-173:58 |
| conversion rate | 50% approximate | Conversion to paid (likely trial -> paid) after the rebuild, during the NBA Playoffs push; over 50%, up from 13% | Starter Story 2025-11-173:58 |
| mrr | USD 40K approximate | Peak MRR | Starter Story 2025-11-173:58 |
| downloads | 2,000 downloads/day approximate | Peak single day | Starter Story 2025-11-173:58 |
| time to milestone | 10 weeks approximate | Relaunch to $30K MRR | Starter Story 2025-11-170:32 |
| views | 600K viewsper video approximate | Roughly the 70th influencer video ever published | Starter Story 2025-11-177:36 |
| arr | +USD 38K approximate | From ~8K to ~38K in about three days after one viral video (stated as ARR; may mean MRR) | Starter Story 2025-11-177:36 |
| marketing spend | USD 10K/month approximate | Starter Story 2025-11-178:44 | |
| cost | USD 0.2per conversion | Superwall fee per conversion | Starter Story 2025-11-178:44 |
| cost | 1% approximate | RevenueCat fee as % of revenue | Starter Story 2025-11-178:44 |
| cost | USD 100/month approximate | Real-time sports data APIs | Starter Story 2025-11-178:44 |
| cost | USD 10/month approximate | Neon database | Starter Story 2025-11-178:44 |
| cost | USD 20/month approximate | LLM costs | Starter Story 2025-11-178:44 |
| margin | 50% approximate | Overall margin after marketing and costs | Starter Story 2025-11-178:44 |
Topics
Interviews
- Our app flopped, so we rebuilt it and hit $30K MRR · Starter Story · 2025-11-17