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Sago Mini · B2C · preschool app studio

Keep all text out of gameplay so only store and account screens need translating

Apps travel well internationally with little localization work, guest says

Workedlocalization

What they did

Because preschoolers can't read, gameplay contains no text at all and uses literal, non-abstract visuals. Only store and account screens are localized, so the same experience serves kids in Canada, Europe and Asia.

What happened

Apps translate very well internationally.
Stage
Scale (scaling)
5:31
“A nice positive of that is that our apps actually translate very well internationally because there is no text throughout the experience.”
Brennan Clark
6:43
“So a lot of like our store or account screens, they need to be localized. But the actual game play, there is no text in any of our gameplay”
Brennan Clark

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