Sago Mini · B2C · preschool app studio
Keep all text out of gameplay so only store and account screens need translating
Apps travel well internationally with little localization work, guest says
Workedlocalization
What they did
Because preschoolers can't read, gameplay contains no text at all and uses literal, non-abstract visuals. Only store and account screens are localized, so the same experience serves kids in Canada, Europe and Asia.
What happened
Apps translate very well internationally.
- Stage
- Scale (scaling)
In their words
Sub Club by RevenueCat · How to Build a Great Kids App with Minimal Data — Brennan Clark, Sago Mini“A nice positive of that is that our apps actually translate very well internationally because there is no text throughout the experience.”
“So a lot of like our store or account screens, they need to be localized. But the actual game play, there is no text in any of our gameplay”
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