Zumba · dance fitness brand and app
On the web checkout, show Apple Pay or Google Pay first when available
Helped conversion a little; no numbers given
What they did
What happened
In their words
Optimizing Funnels, Pricing, and Retention at Zumba — Nicole Page & Lucy Levy, Zumba
David Barnardbut then that page on Safari is super stripped down, no more package selection, no other options, just a checkout button. And then what are you using on the I I guess Zumba having been around 24 years, you already had a payment system and other things that you had built out on the web, but are you offering Apple Pay, or what is that web checkout experience like?
Nicole PaigeWe use Stripe for the web checkout experience, but they can also pay with Apple Pay or Google Pay. And one of the optimizations that we've made that we've seen help us a little bit with the conversion is we default to what we see that the user has available. So if they have Apple Pay, we'll default to that one selected first. If they have Google Pay, we'll default to that one first. And if they don't, then they'll just see the credit card option.
David BarnardGotcha. Yeah, one of the feedback we got on RevenueCat's tests with our app Dipsea was that when you go to the checkout page, it was like kind of a big form. And so even though it said like Apple Pay, you know, at the bottom,
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More from this episode
- Ask each user's goal, then put them in a matching workout programProgram users watched 2x as many videos; month-2 retention about doubled
- Let people pick a plan in the app, then pay on a bare web pageSign-ups fell 25% (35% at first) but lifetime value rose 17%
- Make onboarding longer: ask about goals and level, show value, recommend a programMuch higher paywall conversion than the short flow; no numbers given
- Show the paywall right after onboarding, before people see the appHelped overall conversion; no numbers given
- Give non-payers one free beginner class, then show the paywall when they stopHundreds of thousands of views; that paywall converts well, but no numbers
- Push new users to finish 3 classes: default weekly goal of 3 and a counterUsers who reach 3 classes are much more likely to stay
- After each class, celebrate, ask how hard it was, and suggest the next classMore people come back for their next class; no numbers given
- Send workout reminders at the day and hour each user usually works out
- Add chat threads where users talk about classes and their health journeyUsers didn't engage; feature turned off
- Drop the free trial on the monthly plan and cut it from $19.99 to $14.99Great results per the guest; annual mix rose from ~30% to ~60% (other changes too)
- Give only a 7-day free trial on the annual plan, priced at $99Trial-to-paid rose from the 30s to ~56%; no drop in trial starts
- Interview people who quit after one class, not just your biggest fansFound many churners leave for live classes; shaped the beginner focus
- Build the app for shy beginners with easy, high-quality classes70-75% of new users say they're beginners; credited as a big retention shift
- Treat every launch as a test and check the numbers every morningGuests credit it for fast iteration; no numbers
- Run one instructor training and continue only if 60+ people show upAbout 120 came, double the bar; became the core instructor business
- Label the paywall button "Start Today"Won an A/B test of several button labels; no numbers
- Test sending paywall taps to a web checkout pageRealized LTV down 6% at first; fewer web subscribers turned off auto-renew
Tags: web, apple-pay, google-pay, web-checkout, stripe