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B2C · indie iPhone app studio

How Contrast grows

6 tactics and 4 figures from 2 interviews.

contrast.co

Contrast is the indie app business David founded in April 2008, starting with a phone-only app for logging gas and mileage in the car. It arrived a month after an earlier mileage log and set itself apart by following iPhone design rules. Its early break came from a link on John Gruber's Daring Fireball that fall, which David calls a turning point; he has now owned the business for 17 years.

Summary written 2026-09-26 from the tactics below. Figures are as founders stated them.

About Contrast

What it is
David Barnard's indie app company, started in 2008 to build iPhone apps; first app was a mileage log, now also a weather app; apps are subscriptions.
Business model
Paid apps at first, now subscriptions
Launched
2008
Team
Indie; David still builds apps on the side of his RevenueCat job
Funding
friends-family

As described in the interviews, not independently verified.

Contrast's 6 tactics

Contrast · B2C · indie iPhone app studio

An Apple evangelist phoned back; became a lasting contact

Apple had not approved David's developer account before the App Store launch. WWDC 2008 slides listed Apple evangelists' email addresses, so he emailed about five of them; John Geleynse replied and called him.

Workedpartnerships
Sub Club by RevenueCat · 2025-07-23

When starting the company in 2008, before the App Store launched, bought a second iPhone (too nervous to jailbreak his own), jailbroke it and installed the ~500 jailbreak apps to learn what apps could do and what developers were building.

Unknownvalidation
Sub Club by RevenueCat · 2025-07-23

Contrast · B2C · indie iPhone app studio

Founder calls the link a turning point; no numbers

Arrived a month after a first-mover mileage log with a Windows Phone-style UI. Built a native app that followed iOS interface paradigms for a phone-only use case (logging gas and mileage in the car). John Gruber linked to it on Daring Fireball in fall 2008; Gruber says he picked it because it was a phone-first idea that would make no sense on a Mac.

Workedpr-launchpositioning-niche
Sub Club by RevenueCat · 2025-07-23

Contrast · B2C · indie iPhone app studio

Family invested; business still running 17 years later

Wrote a business investment thesis to his parents and uncle arguing the App Store removed the costs of hosting a store, bandwidth and payment processing; they invested and he founded the company in April 2008.

Workedfinancing
Sub Club by RevenueCat · 2025-07-23

Contrast · B2C · indie app studio

Stopped losing money on stalled projects; partners working on the side ship slowly

After two hourly-contractor projects dragged on and never shipped (~$50K lost on each, $100K written off), from 2010-2011 worked with developer partners on a mix of pay and revenue share so they had skin in the game.

Mixedteam-process
Sub Club by RevenueCat · 2024-03-20

Contrast · B2C · indie app studio

Lost money; spent thousands of dollars in the early App Store

Early in the App Store, spent thousands of dollars on paid advertising for paid apps. Has done very little paid advertising since, relying on organic channels.

Failedpaid-social
Sub Club by RevenueCat · 2024-03-20

Contrast by the numbers

MetricValueContextSaid in
costUSD 1M–2M
approximate
App Store commission paid to Apple over 17 years: over $1M, closing in on $2MSub Club by RevenueCat
2025-07-23
1:50:42
downloads10M downloads
approximate
Across 20-something apps since 2008Sub Club by RevenueCat
2024-03-20
2:42
revenuemillions of dollars
approximate
Sub Club by RevenueCat
2024-03-20
2:42
costUSD 100K
approximate
Written off on two hourly-contractor projects (~$50K each) that never shippedSub Club by RevenueCat
2024-03-20
6:13

Topics

Interviews