GTM Sauce

B2C · mobile game studio

How Plarium grows

1 tactic and 3 figures from 1 interview.

About Plarium

What it is
Maker of RAID: Shadow Legends, a hero-collection RPG that did about $1B a year at its peak.
Business model
Free-to-play with in-app purchases

As described in the interviews, not independently verified.

Plarium's tactic

Built a physical merch line for RAID: Shadow Legends. Analyzed player segments and preferences; framed merch not as a new revenue stream but as a way to raise LTV (and so support more marketing spend). Price ladder: mug ~$6, t-shirt ~$20, premium hoodie ~$50, aimed at whales (~2% of users spending thousands).

Unknownupsell-expansion
Sub Club by RevenueCat · 2025-10-15

Plarium by the numbers

MetricValueContextSaid in
revenueUSD 1,000M/year
approximate
RAID: Shadow Legends at its peakSub Club by RevenueCat
2025-10-15
share2%
approximate
Whales (spending thousands of dollars) as share of RAID's user baseSub Club by RevenueCat
2025-10-15
priceUSD 6–50/one-time
illustrative
Physical merch ladder: mug $6, t-shirt $20, premium hoodie $50Sub Club by RevenueCat
2025-10-15

Topics

Interviews