App Masters · 2026-04-11
How to Build an App Studio by Buying Apps [The Wall Street Playbook]
Steve P. Young live with Josh Peleg, VP of M&A at app acquirer BlueThrone, on buying vs building apps: when to buy (validated users, proven distribution, 1+ year of data, motivated founder), red flags (lifetime revenue, pre-sale UA cuts, single keyword/creator dependence), deal structures (cash, earnout, deferred payment, equity, revenue share), valuation multiples, and a BlueThrone case study (200K to 5M MAU, D7 18% to 34%). Steve details his own just-closed ~$350K acquisition of an ASO/Apple Ads-driven health and fitness app bought through a broker with a 10-year loan.
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Numbers mentioned
| Who | Metric | Value | Context | When |
|---|---|---|---|---|
| BlueThrone | cost | USD 150M estimate | Capital deployed into app acquisitions, as guessed in the host's intro | 2:30 |
| BlueThrone | cost | USD 23M approximate | Capital deployed into app acquisitions ('over 23 million') | 2:47 |
| BlueThrone | growth rate | +100%/year approximate | ARR doubled since last year | 7:31 |
| BlueThrone | team size | 80 people approximate | 51:46 | |
| BlueThrone | count | 50 apps approximate | Apps in the portfolio before selling them all to focus on 3-5 | 13:20 |
| aggregateApps BlueThrone acquires | revenue | USD 200K–10M/year approximate | Annual revenue range of apps it buys | 7:08 |
| aggregateBlueThrone acquisition deal sizes | exit price | USD 1M–50M approximate | Current deal-size range; early deals were under $1M | 46:47 |
| One of BlueThrone's first acquired apps | users | 200K users/month approximate | Monthly active users at acquisition, all organic | 47:08 |
| One of BlueThrone's first acquired apps | users | 5M users/month approximate | Monthly active users after ASO redo, new markets and product-led growth | 47:32 |
| One of BlueThrone's first acquired apps | retention | 18% | D7 retention before adding gamification and streaks | 47:53 |
| One of BlueThrone's first acquired apps | retention | 34% | D7 retention after adding gamification, streaks and daily login rewards; higher since | 47:53 |
| Plarium | revenue | USD 1,200M/year approximate | RAID: Shadow Legends revenue at its peak | 3:02 |
| Plarium | cost | USD 100M approximate | M&A budget for acquiring mobile game studios ('upwards of 100 million') | 3:24 |
| Steve's acquired health and fitness app | exit price | USD 350K approximate | Price Steve paid (~3x annual earnings), funded by a loan plus earnout and seller note | 34:32 |
| Steve's acquired health and fitness app | profit | USD 10K/month approximate | Rounded 'to keep the math simple'; stated as MRR but Steve says it is closer to profit than revenue | 40:53 |
| Steve's acquired health and fitness app | debt | USD 5,000/month approximate | Approximate monthly loan payment ('just going to say $5,000 to make math easy'); 10-year term | 34:32 |
| Steve's acquired health and fitness app | debt | 10 years | Loan term | 34:32 |
| App Masters client fitness app with forced sign-up | new customers | +52% | Increase in sales after moving the paywall before the forced registration | 1:05:40 |
| App Masters client grown on Google Play custom store listings | mrr | USD 6,000–7,000 estimate | MRR on Android alone | 1:02:33 |
| Reading Gate | rating | 3.1 stars | 1:01:04 | |
| Reading Gate | rating | 1.8 stars | Second store listing, possibly Android | 1:01:31 |
| benchmarkRevenue multiple paid for an app with product-market fit | valuation | 2–4 x annual revenue approximate | 15:55 | |
| benchmarkEBITDA multiple for app acquisitions | valuation | 3–8 x EBITDA approximate | Higher end for high margins, sticky subscription revenue and good retention; lower for lifetime, one-time or ad revenue | 54:54 |
| benchmarkApps rejected at the sourcing/screening stage | share | 90% approximate | 30:06 | |
| benchmarkMinimum app history before buying | time to milestone | 12 months | At least 1 year of data to see seasonality and trends | 24:08 |
| benchmarkPost-close transition period for app acquisitions | time to milestone | 1–3 months approximate | Founder hands off knowledge, documents, data, systems and logins | 32:08 |
| benchmarkApp price below which a valuation model may be unnecessary | exit price | USD 50K approximate | 31:42 | |
| aggregateListings on app marketplaces such as App-IQ and Acquire.com | exit price | USD 5,000–100K illustrative | Typical low-value asking prices | 30:30 |