Sub Club by RevenueCat · 2025-10-15
Buying vs. Building: Scaling Beyond a Single App — Josh Peleg, BlueThrone
Josh Peleg (head of M&A/BD at app acquirer BlueThrone) on how BlueThrone moved from buying ~100 small utility apps as financial assets (many had been pumped before sale and died) to a 5-app portfolio of category leaders with organic traffic. Covers valuation multiples by revenue type, five deal red flags, why juicing lifetime sales or cutting marketing before a sale backfires, when consumer apps should raise VC, hybrid monetization (consumables, soft currency, rewarded ads, physical merch at Plarium), buying vs building a second app, and stats from BlueThrone's last 100 founder meetings.
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Numbers mentioned
| Subject | Metric | Value | Quote |
|---|---|---|---|
| BlueThrone | count Small apps bought in BlueThrone 1.0 ('almost 100') | 100 apps approximate | “Blue Throne raised a bunch of VC money and they bought almost 100 apps, the smaller ones, and it was a very much go-wide approach.” |
| BlueThrone | count Apps in the BlueThrone 2.0 portfolio | 5 apps | “We now have a portfolio of five apps.” |
| BlueThrone | time to milestone Time from starting an in-house UGC machine to the first viral video, with multiple people across disciplines | 6 months | “We recently built this UGC machine at Blue Throne. It took us six months to get our first viral video.” |
| benchmarkCost of a single UGC app video | cost Guest's example: a $5 UGC video with a CTA may get 1-2M views at ~10% conversion; real cost is the team time | USD 5per video illustrative | “even though you could pay $5 for a single UGC video that shows off your app with a nice CTA at the end, and you may as well get a million, 2 million views” |
| benchmarkMoney needed to build and launch a consumer app, even when paying someone to build it | cost | USD 10K–15K/one-time approximate | “in consumer apps, the barrier to build is so low, you only need maybe $10-15,000 to really get going.” |
| benchmarkData an acquirer needs to value a young app | time to milestone Months of retention/churn/conversion data needed to predict an app's performance | 6–9 months approximate | “So you can pretty accurately predict how the app's going to do as long as you have maybe six to nine months of data from that app.” |
| aggregateConsumer subscription apps (RevenueCat data) | retention Median renewal of an annual plan in consumer apps | 35% approximate | “Because, again, I just think in consumer where the median retention of an annual plan is, like, 35%, it's not ARR.” |
| Brazilian solo founder's app acquired by BlueThrone | exit price 'over $4 million', bootstrapped, paid straight to the founder | USD 4M/one-time approximate | “He lives in Brazil and he walked away with over $4 million because he didn't raise any VC money” |
| Brazilian solo founder's app acquired by BlueThrone | time to milestone Launch to exit | 18 months approximate | “And within a year and, I think, six months of launching his app, he walked away with $4 million.” |
| Brazilian solo founder's app acquired by BlueThrone | time to milestone Deal closing time, attributed to having no VCs | 3 months | “And the deal went through in three months because there was no VCs to mess around with.” |
| BlueThrone's first acquisition (music entertainment app) | exit price Paid by BlueThrone to a solo founder after two years of building; closed within two months | seven figures approximate | “We paid him basically seven figures. Seven-figure deal for an app he'd spent two years building and the deal was closed within two months.” |
| BlueThrone's first acquisition (music entertainment app) | users MAU at acquisition | MAU 200K approximate | “We bought it at about 200k MAU.” |
| BlueThrone's first acquisition (music entertainment app) | users MAU at recording ('almost 6 million'), still near top of category | MAU 6M approximate | “And we grew the MAU from 200k to almost 6 million today.” |
| BlueThrone's first acquisition (music entertainment app) | team size Team grown from 5 to 15 after acquisition | +15 people | “We grew the team from 5 to 15 people.” |
| Opal | price Yearly plan | USD 120/year | “You know what they charge yearly? 120. 120 bucks per yearly.” |
| Cal AI | price | USD 29.99/year | “"Ah, 30 bucks, 29.99, it's not that much money."” |
| Ladder | price | USD 130/year approximate | “Ladder already has an incredible LTV at $130 a year.” |
| Plarium | revenue RAID: Shadow Legends at its peak | USD 1,000M/year approximate | “which, for those who don't know, is a huge RPG, kind of hero-collection game that was doing about a billion a year in revenue at its peak.” |
| Plarium | share Whales (spending thousands of dollars) as share of RAID's user base | 2% approximate | “And I know that with my whales that are 2% of the user base, give or take, that are spending thousands of dollars on this game” |
| Plarium | price Physical merch ladder: mug $6, t-shirt $20, premium hoodie $50 | USD 6–50/one-time illustrative | “And it might be a mug for $6. It might be a t-shirt for $20. Or it might be a super-premium hoodie for $50.” |
| marketApp Store revenue concentration | share Top five apps make 400x more revenue than the bottom 25% of apps | 400 x approximate | “the top five apps are making 400x more revenue than the bottom 25% of apps.” |
| BlueThrone | activity volume 'over 100 founders a month' | 100 founder meetings/month approximate | “So, at Blue Throne, we're talking to over 100 founders a month.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Host guess: share building an AI note-taking app | 30% estimate | “So I'm going to guess it's high, maybe 30%.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Building an AI note-taking app (9 of 100) | 9% | “Oof, it's not that high. It's 9. So it's close to 10%” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Host guess: share of female founders | less than 10% estimate | “I'm going to say less than 10%.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Female founders (2 of 100) | 2% | “It's super, super... And maybe that's a factor of a success bias thing as well, but it was only 2” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Host guess: share that raised VC | less than 40% estimate | “but I'm going to go low on this one and say less than 40%.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Founders who successfully raised VC for their app ('closer to 20%') | 20% approximate | “Yeah, it was pretty low. It was closer to 20%.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Host guess: share of solo founders ('over 50%') | 50% estimate | “I'm going to go high, over 50%.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Solo founders with no full-time team | 34% | “It was 34%, which is still quite a lot.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share Host guess: share of US-based founders | less than 30% estimate | “I want to go lower on this one. Less than 30%.” |
| aggregateBlueThrone's last 100 founder meetings (last two months) | share US-based founders; guest attributes it partly to needing a US-based TikTok account | 45% | “No. Actually, it was a little bit high. It was 45%.” |
| BlueThrone | offer value BlueThrone acquisition budget range per app | USD 2M–50Mper acquisition approximate | “Our budgets range from 2 all the way up to 50 million to basically acquire the next big app.” |
| BlueThrone | revenue Minimum annual revenue BlueThrone considers for an acquisition | USD 500K/year approximate | “Probably about 500k is the minimum annual revenue we'd go for” |