GTM Sauce

Wordle · B2C · word puzzle game

Show ads in games people play a lot; charge subscriptions for quick-use tools

Ads worked well for his games; founder says ads don't work for tool apps

Workedpricing

What they did

His early games (Wordle, Grid) were monetized with ads because users spent a lot of time in them. For tool apps like Puff Count, where sessions are short, ads don't work, so he uses in-app purchases and subscriptions.

What happened

Ads worked well for the games
Stage
Monetization
9:19
“Yeah, so there's there's many different ways to monetize apps, and in my first games, I monetized through ads, because people were on the app all the time, they were playing the game a lot, so the ads worked well for Grid and and Wordle.”
Steven Cravotta

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