The Superwall Podcast · 2026-01-20
Connor Burd - This 23 Yr Old Genius Makes $1M/Year with No-Code Apps. Here's How
Connor Burd (23) runs 4-5 money-making apps, each co-owned with a different influencer. Payout (class-action settlement finder) makes ~$45K/month almost entirely from partner Casper's scripted skits with a ManyChat 'comment claim' CTA, cross-posted everywhere and tracked with custom product pages. Playbook: email creators, not DMs; pitch ~5 Figma mock-ups built for their audience. With revenue in hand he now pays ~$1,500/video instead.
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Numbers mentioned
| Subject | Metric | Value | Quote |
|---|---|---|---|
| Payout | revenue Almost entirely from influencer content; a Sideshift UGC campaign was just starting | USD 45K/month approximate | “But right now, uh off of just influencers, it's doing around $45,000 a month.” |
| personConnor Burd, total across his app portfolio | revenue Total across 4-5 apps; stated in title and host intro only | USD 1M/year approximate | “to the daily habits he started from zero all the way to his current 1 million ARR” |
| personConnor Burd's app portfolio | count Apps currently making money, each with a different partner | 4–5 apps approximate | “So, I've got right now four or five apps that I like am making money from.” |
| Payout | count Website clicks driven by partner-influencer Casper (link in bio + ManyChat), 'probably more'; excludes organic installs from his videos | 35K clicks estimate | “I think he's driven probably around 35,000 clicks to the website, more honestly.” |
| Payout | share Downloads from the ManyChat comment flow vs people who download organically after seeing the post, measured with custom product pages | roughly even approximate | “it's like actually surprisingly even, I'd say, uh between the Manychat integration and like the people who see it and they go and download it organically.” |
| Payout | views Casper's Temu-lawsuit skit video promoting Payout; roughly his normal view level and his best Payout video so far | 288K viewsper video | “And then that video that we just watched got 288,000 views, which is um kind of in line with the views that he normally gets.” |
| Payout | views Weaker Payout videos from Casper | 45K viewsper video approximate | “Some of them, you know, got like 45,000 views, didn't perform super well.” |
| Payout | views Same Reel cross-posted to YouTube; downloads visibly higher the day it went up | 206K viewsper video | “Like I I'm looking at that Reel now on YouTube, and it got 206,000 views.” |
| Payout | count Comments on the 288K-view video with the 'comment claim' CTA; host guesses about half are Casper's replies, so ~4,000 people got the link | 9,400 commentsper video | “And then there's 9,400 people who've commented, uh or maybe it's like half that cuz he replies to all of” |
| Payout | creator pay Paid posts from creators with 500K-1M followers; a good rate thanks to partner Casper's connections; would pay up to a couple thousand | USD 1,500per video approximate | “they might have somewhere between 500,000 to like 1 million followers, and we're paying somewhere around like $1,500 for that.” |
| benchmarkWhat other app founders pay influencers with 2-3M followers, per video | creator pay Secondhand from founders running influencer campaigns for other apps | USD 4,000–5,000per video approximate | “some of them are spending like $4,000, $5,000 on these influencers that have 2, 3 million followers” |
| Payout | time to milestone Time to build Payout (React Native) | 2 weeks approximate | “I like built it in around two weeks.” |
| aggregateConnor Burd's app portfolio | share Maximum share of revenue from Android across his apps; why he prefers building iOS-only in Swift | 15% approximate | “I've seen that pretty much at maximum 15% of our revenue will come from Android” |
| RidePal | downloads Launch-day downloads ('over 10,000'), secondhand; many came from pre-launch influencer equity partners | 10K downloads/day estimate | “even on their first day, I think they had like I don't remember exactly how many downloads, but it was like over 10,000 downloads, I'm pretty sure.” |
| RidePal | users Active users, last he checked | tens of thousands approximate | “And they last I checked had like tens of thousands of active users on this app.” |
| personJustin, Instagram mountain-bike creator partnered with RidePal | followers Instagram; drove tens of thousands of downloads despite being a small creator | 100K followers approximate | “like this uh guy Justin has 100 followers on 100,000 followers on Instagram.” |
| Connor's posture app | revenue Over the past couple of months with no distribution effort | USD 4,000–5,000 approximate | “It's done maybe somewhere around $4,000, $5,000 in in revenue over the past couple months.” |
| Connor's posture app | ownership Equity he would give a creator who takes over distribution; hoped-for result ~$10K/month | 60–70% illustrative | “if I gave away I would be willing to give away like, who knows, like 60%, 70% of this app, because I'm not going to do anything with it. And like maybe they're able to bring in $10,000 of revenue a month” |
| Connor's first app (pickup-game map) | revenue First stated for his first app; he later says the first app never made money | a couple thousand a month approximate | “And that first app got to maybe like a couple thousand a month” |
| Connor's first app (pickup-game map) | revenue Correction: the pickup-game map app never made money | USD 0 | “No, that one never made money.” |
| Connor's second app | revenue | USD 10K–20K/month approximate | “and then I built the second app, and that got to like, you know, a couple say, 10, $20,000 a month” |
| personConnor Burd, target revenue per app | revenue Target band for each new app ('$30K to a couple hundred thousand a month'); not trying for $10M/month yet | USD 30K–200K/month goal | “my goal is to make apps that are somewhere between, you know, $30,000 to maybe a couple hundred thousand dollars of revenue a month.” |
| personConnor Burd | time to milestone Building apps solo before one could support him, before the influencer strategy | 2 years approximate | “You know, it took a couple years to get to an app that was like able to support myself and like continue doing that.” |