GTM Sauce

Sweatcoin · B2C · app that pays you to walk

Unlock a secret prize shop after 30 successful invites, for creators with small followings

Spread 'like wildfire'; about 5% of all users came this way

Workedreferral-programinfluencer

What they did

Noticed some early users with social followings were bringing in hundreds or thousands of invites by sharing their link. Saw a gap: creators with ~5,000-50,000 followers had no easy way to monetize (brand deals go through agencies, slow approvals, unclear attribution, long payment cycles). Built a secret marketplace section that opens once a user has 30 successful invites, where invites convert into bigger prizes (Anton's made-up example: 1,000 invites for a PlayStation, 5,000 for a flat-screen TV). This grew into the Influencer Hub, a VIP version of the app with more prizes and service.

What happened

Spread quickly among 5K-50K-follower creators; accounted for about 5% of all users. No paid acquisition at that stage.
Stage
growth
23:09
“And I'm not talking about like 10, 20, 30 invites, we're talking like hundreds, sometimes thousands.”
Anton Derlyatka
24:33
“we created a special marketplace, or a special level, that would only open up to a user if they invited 30 people successfully.”
Anton Derlyatka
25:13
“because lots of people with anywhere between 5,000 and 50,000 followers, which is, again, not massive, but it's not insignificant either, they kind of had a way of essentially turning their following following into something very tangible very quickly.”
Anton Derlyatka

Related topics

Get tactics like this every Monday

New tactics from the week's founder interviews, each linked to where it was said.

More from this episode