GTM Sauce

Rootd · B2C · panic attack relief app

Read reviews of rival apps to find the gap, then ship a rough first version

First few hundred users asked her to keep going despite bugs

Workedvalidationfeature-development

What they did

Downloaded and tried existing anxiety apps and read their user reviews; found a common gap: identifying what a panic attack is and getting through one in the moment. Sketched the app in a notebook, taught herself to make wireframes in Photoshop and Illustrator, couldn't afford an agency, then had a student developer build the MVP (a panic attack button walkthrough, a breathing tool and lessons) funded with her savings over a few months. Launched it to get feedback rather than listen to naysayers.

What happened

First few hundred users said they wanted her to keep going despite lag, bugs and incomplete parts; the panic button remains the app's core aha moment.
Stage
Pre-launch (idea)
Effort
All her savings; a few months of student developer time
2:07
“my idea at the time was to download and try existing apps, and I noticed a common theme in the user reviews that there was this gap when it came to identifying what a panic attack is”
Ania Wysocka
“the first few hundred users said that even though there was still some lagging, some bugs, some incomplete parts, they really wanted me to keep going with it.”
Ania Wysocka

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