GTM Sauce

Crunchyroll · B2C · anime streaming service

Sell merch, events and games to your most loyal subscribers

Let it compete on fan relationship instead of the best video player

Workedupsell-expansionpositioning-niche

What they did

Built a brand around the shows and the fan identity (the 'T-shirt test': would fans wear your brand's T-shirt). Introduced other revenue streams around subscribers: merch, events, gaming and more. Also tried products solving tangential needs for people who were cancelling.

What happened

Guest says the deeper audience relationship let Crunchyroll compete without matching Netflix or Amazon on player, payments or apps.
25:19
“And so we thought a lot about how do we build out a business around our subscribers and introduce other revenue streams, like merch and events, and gaming, and a bunch of different things.”
Reid DeRamus
19:46
“We had this thing called the T-shirt test, which was like if you wear the T-shirt of that brand, then it's saying something about who you are, about your identity”
Reid DeRamus

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