B2C · anime streaming service
How Crunchyroll grows
7 tactics and 4 figures from 1 interview.
Crunchyroll is an anime streaming service that grew from about 200,000 to over 12 million paid subscribers, per the guest. It held its price for six or seven years while adding subscribers every other way, widened its brand beyond diehard fans, and built merch, events and games around its most loyal viewers.
- Crunchyroll kept its price flat for six or seven years while adding subscribers through marketing, partnerships and more shows, growing from about 200,000 to over 12 million paid subscribers, per the guest.Crunchyroll
- Crunchyroll changed its brand tone to welcome new anime fans as well as diehards, which the guest called a big change behind subscriber growth, without separate numbers.Crunchyroll
- Crunchyroll sold merch, events and games around fan identity, which the guest said let it compete on its fan relationship rather than matching Netflix or Amazon on video player or apps.Crunchyroll
- Crunchyroll ran many pricing surveys to compare what core subscribers and its top fans would pay, and found them only somewhat helpful because stated and actual behavior differ.Crunchyroll
- Across streaming, the guest said small $1-2 price rises applied to existing subscribers caused little extra churn when done well, but slowed new signups somewhat.Crunchyroll
- Crunchyroll licensed shows that cancelling users asked for and emailed them to come back, and compared early cancellers with those who stayed to shape onboarding; no results were given.Crunchyroll (1)Crunchyroll (2)
Summary written 2026-10-06 from the tactics below. Figures are as founders stated them.
About Crunchyroll
- What it is
- Anime-only subscription video streaming service
- Who it's for
- Anime fans, originally mostly hardcore fans
- Business model
- subscription plus merch, events and gaming
As described in the interviews, not independently verified.
Crunchyroll's 7 tactics
Crunchyroll by the numbers
| Metric | Value | Context | Said in |
|---|---|---|---|
| paying users | 200K subscribers approximate | Paid subscribers when the guest joined Crunchyroll | Sub Club by RevenueCat 2023-09-0623:10 |
| paying users | 12M subscribers estimate | Over 12M paid subscribers today | Sub Club by RevenueCat 2023-09-0623:10 |
| paying users | +-1,000 subscribers/week approximate | Some weeks in the early period lost about 1,000 net subscribers | Sub Club by RevenueCat 2023-09-0623:10 |
| time to milestone | 6–7 years approximate | Time focused on subscriber growth before the first price increase | Sub Club by RevenueCat 2023-09-0623:10 |
Topics
Picking a niche and positioning an app3Pricing a subscription app3Price tests and price increases2Free trial strategy for subscription apps1Upsells and expansion revenue1SEO and content marketing1Attribution and ad signal engineering1Validating an app idea before building1App retention and churn1App onboarding1
Interviews
- How To Raise Prices (the Right Way) — Reid DeRamus, Substack · Sub Club by RevenueCat · 2023-09-06