Paywalls and pricing
Free trial tactics
Trial length, trial reminders and removing trials: what subscription apps tested and how conversion changed. 111 tactics from 77 founder interviews.
Most founders made the free trial harder to skip and easier to trust: showing the paywall early in onboarding, requiring a trial before use, and adding screens that promise a reminder before billing. These changes brought several of the largest reported gains. Trial length and extra offers after someone closes the paywall gave mixed results, and a few teams found trials added no new payers or lowered lifetime value.
- Sunflower added a screen promising a reminder before the trial ends and reported 48% more revenue and 46% more trial conversions; a similar two-screen setup lifted trial starts 56% on one App Masters app.SunflowerA subscription apps
- Requiring a trial paid off for several apps: Stronger said trial-first gave about a 25% boost, V1 Sports grew revenue 80-90% in 12 months despite one-star reviews, and Rootd's early paywall raised revenue about 5x.StrongerV1 SportsRootd
- Removing the close button doubled trial starts from 6% to 12-15% on one app with trial-to-paid steady at 30%; another app fell from $10K to $5K a month when Apple made it add one.A subscription appsA simple one-feature app
- Trial length results disagree: Pushcroll's 7-day trial clearly beat 3 days, Captions found 7 days worse and kept 3, and Duolingo cut 14 days to 7 and got more conversions overall alongside other changes.PushcrollCaptionsDuolingo
- Paid starts next to the trial helped: a $1.99 first month beside a 7-day trial lifted conversion from 19% to 25% and proceeds 21%, and App Masters said those takers renew above 50%.A subscription appPractitioner pattern · Steve P. Young (Sells the App Founders community and app audits; AppsFlyer is a sponsor/partner)
- Not every trial worked: Skylight's test brought no extra subscribers, Reading.com dropping the monthly trial cut realized LTV 17%, and Weather Up's push offering 7 free days after the paywall drew few takers.SkylightReading.comWeather Up
Summary written 2026-09-29 from the tactics below. Figures are as founders stated them.
What worked, most detailed first
What didn't work, or only partly
- Before the paywall, add "We want you to try it free" and social proof screensResumee-style reminder screen didn't work as well; new version's results not shared
- Reading.com: Drop the free trial on the monthly plan to push people to annualMore annual picks, but realized LTV fell 17%; not rolled out
- When someone closes the payment sheet, offer 7 free days that don't renewNot much success so far; no numbers
- Weather Up: When someone leaves a hard paywall, send a push offering 7 free daysFew took it and few of those paid; being replaced
- Skylight: Test a free trial, with and without asking for a credit cardNo extra subscribers; trial takers were people who'd have subscribed anyway
- Split the paywall into two pages, with a 3-day trial and weekly planHurt conversions; host says it works better with yearly plans
- Flo: Promise a reminder before the free trial ends on your paywallDidn't work at either of two apps
- Captions: Test a 7-day free trial against a 3-day one7-day did worse, so the 3-day trial stayed
- Flo: Add a free-trial on/off switch to your paywallWorked for other teams, apparently not here; barely described
Companies in this topic
Benchmarks
- App funnel conversion rates · 145 figures
More tactics (90)
- Locked: When people close the paywall, offer the yearly plan at half price ($20)
- Rizz: Let users skip the free trial for a lower price: $6.99 vs $9.99 a week
- Opal: Show the paywall right after a report on the years lost to phonesDownload-to-trial rose from 7% to 17% across iterations
- Headspace: Add a free trial: 7 days on monthly, 14 days on yearlyDouble-digit conversion lift; rolled out end of 2019
- Put the free trial on the weekly plan instead of the yearly planRevenue tripled; the 7-day yearly trial had starts but no conversions
- BoldVoice: Charge $10 a month with a 7-day free trial from launch dayFounder says it filtered out non-buyers and freed time for the product; no numbers
- Show two paywalls in onboarding: no trial first, a 3-day trial laterStart rate 3% -> 7.7%, sales ~$1K -> ~$3K/month; not a clean test
- Fitbit to Apple Health Sync: Offer $59.99 lifetime or $39.99/year with a 3-day trial on a closable paywall~6% of installs buy; best revenue per 1,000 users of the variants tested
- Use a 3-page paywall: try it free, we'll remind you, people love it~19% ARPU lift vs a one-page paywall, across many apps
- Hiro Analytics: Charge agencies by how many clients they manage, after a 30-day free trialAbout $500/month at 10 clients, $600 at 20, a few thousand at 200
- KBMH: Offer a free trial only on the yearly plan; monthly has noneHalf choose yearly; 50-60% of trials convert to paid
- For a use-it-a-few-times AI app, sell weekly with a 3-day trial3x revenue from the same number of downloads
- Coconote: When someone cancels a free trial on the web, offer more free time16% of would-be cancellers took the longer trial
- Duolingo: Write 'Try for $0.00' on the trial button instead of 'Try for free'Worked well for Duolingo; not guaranteed for other apps
- Cut the monthly plan; offer annual plus a weekly plan with 3 free daysBig conversion jump per the slide; exact number not read out
- Blinkist: Show the free trial as a timeline: today, day-5 reminder, day-7 billingStill a very high performer after years of copying, per the guest
- Duolingo: Change the paywall button from 'Try for free' to 'Try for $0.00'Meaningful conversion lift over 'Try for free'; no numbers given
- Duolingo: Let trial users pick which day they get the reminder before being chargedTested; added friction but built trust and delayed cancel decisions. No numbers given
- Duolingo: Cut the free trial from 14 days to 7More conversions overall and experiment results twice as fast
- Next to the free trial, offer the first month for $1.99, then yearlyIntro takers renew at over 50% vs 30-40% for 7-day trials
- Curiosity Quench: Swap your confusing in-app shop for a standard paywall with a free trialRevenue rose from $500-1K to $2-4K a month
- Swap the 7-day trial on yearly for a 3-day trial on weeklyBetter results than the yearly trial; no numbers
- Cardstock: Make the app free to download and charge $5 a month instead of $4.99 onceBiggest revenue jump ever; growth took off from the 2021 switch
- Call the trial plan 'Try it free' instead of 'Annual', showing the price belowUp to ~10% more abandoned purchases, but a net gain if trial-to-paid is above 30%
- Coherence: Give a 3-day free trial on the $40 yearly plan only; charge $10 monthly upfront
- Clear 30: Tell users 'no payment due now' and remind them 2 days before the trial endsMost users choose the yearly plan with the 3-day trial; no conversion numbers
- Stronger: Make everyone start a free trial first; free version only after they cancel~25% boost, their biggest ever; few complaints, but less sharing
- Ladder: Offer a 7-day free trial without asking for a credit cardUsers who finish one or two workouts convert at a very high rate
- Puff Count: Require a free trial signup after onboarding before any feature worksConversion jumped to 20-25%; founder says it changed the business overnight
- Mojo: Ship a rough first version in 2 months and charge from day one30 free trials on launch day, against a goal of one
- Microsoft 365: Put 'Try free for one month' on the buy button, not 'Buy now'Worked in tests; no lift numbers shared
- Opal: Show a trial timeline on the paywall: reminder on day 6, charge on day 7Dozens of challenger paywalls never beat it
- Nomorobo: Give a 2-week free trial so users see it block a robocall firstFounder credits it for the app's success; no numbers
- Find how many stories make users stick (6), then give everyone 10 freeUsers who hit 6 stories first converted 2x better from trial to paid
- Launch a simple one-feature app with a paywall that has no close buttonGrew $1K to $10K/month; 35% trial-to-paid; fell to $5K when Apple forced a close button
- Lose It!: Let people set up premium features in onboarding, then show what they'd loseUsers who opt into the calorie-cycling feature convert more; no exact numbers
- LinkedIn: Open free trials to everyone and let users pick their own planCalled a big win for revenue and for users picking the right plan; no numbers
- ZenMaid: Advertise a free-forever plan; require a card and give 14 days of paid features~40% more trials; more mentions in Facebook groups
- Give the weekly plan a 3-day free trial instead of 7 daysHost says it performs a bit better; fewer cancellations is his guess why
- Breathwrk: Show the paywall before asking people to sign upHost takes it as more proof paywall-first works better; no numbers
- Before the trial paywall, add three screens explaining the trial and reminderHost says they perform pretty well; no numbers
- Visualizee: Switch from one-time payments to $35 or $80 monthly plans with a 7-day trial~300 subscribers, $8.2K MRR, 25% trial-to-paid; the app was also redesigned
- Angel Match: Price plans by how many investors a customer can contact each monthPlans from $59/month to a few thousand; 33% of trials convert to paid
- Drop the free plan; offer 3 paid tiers, each with a free trialPeople mostly pick the biggest tier; guest says it beats freemium
- Pep AI: Show 'try it free' slides before a paywall with $40/year and $10/month plans
- Offer phone cleaner apps as a weekly plan with a 3-day trialHost says weekly tends to win across cleaner apps he's worked with; no numbers
- Show a longer free trial only to people who close the first paywallClients report longer trials win only as a second offer; no numbers
- Replace the hard paywall with a free plan plus a 7-day trial of the best version+75% LTV per user (other pricing changes made at the same time)
- MonAI: Drop the free version and require a 7-day trial to use the appA/B test showed the hard paywall with trial worked best; no numbers
- Halo AI: Charge $8.99 a week after a free trial, with extra offers when people leaveWeekly has worked best so far; yearly tested and dropped for now
- Sunflower: Default to paying now, with a toggle to switch on the free trialMade more money than the default-annual paywall; no numbers
- Default to a 7-day trial; offer 14 or 30 days to people who close the paywallConverts better as a fallback, clients say; anecdotal
- FollowBuddy: Offer a free trial, then weekly, monthly or $50 yearly plans; push yearly
- Coconote: Give one free note, then require a free trialCredited with early cash flow; no numbers
- When people close the 7-day trial paywall, offer 14 free days instead of a discountClients say 14 days worked much better than 7; no numbers
- Duolingo: Cut the free trial from 14 to 7 days to get test results twice as fastDoubled the experiment rate and raised conversions overall
- Duolingo: Let people pick which day you remind them before their free trial endsLifted conversion; no numbers given
- Duolingo: Offer the same user a free trial three or four times over timeEffective in aggregate across attempts, per guest; no numbers
- Remove the close button from the onboarding paywallTrial starts 6% -> 12-15%; trial-to-paid stayed at 30%
- Put a $1.99 first month next to the 7-day free trial on the paywallHost says it performs a bit better; no numbers
- Duolingo: Offer a free trial even though the app is already freeOne of the biggest unlocks; guest had expected it to flop
- Drop the free trial on the monthly plan so people pick yearlyPretty good success across App Masters apps; watch annual trial-to-paid
- Cal AI: Let users turn the free trial off, at the same price, for high-intent appsSome users buy right away, guest says; no numbers
- WrestleAI: Offer the free trial only on the yearly planBrings in 'a lot of' yearly subscribers; no split given
- Burner: Let people choose on the paywall whether to take a free trialVery positive A/B test result; no numbers given
- Pushcroll: Test a 7-day free trial against a 3-day one7-day trial won clearly
- LinkedIn: Offer a new free trial to past subscribers after 12 monthsStill in testing; no results shared
- Put the paywall in onboarding, since most trials start on day oneOver 80% of trial starts happen the first day across RevenueCat apps
- Mimo: Break the paywall into several screens: features, how the trial works, social proof, plansTrial opt-in rate up 60% (relayed secondhand)
- On the web, offer a 30-day money-back guarantee instead of a free trialHost heard it works pretty well; no numbers
- Quizlet: Give lapsed users a new free trial if they left a year ago and are active againSome success in several tests; no numbers
- The Weather Company: Keep the core app free with ads; charge power users for extra radar and hourly dataDrove the subscription business's early growth; no numbers given
- V1 Sports: Drop the free tier for a free trial, and make long-time free users pay tooRevenue up 80-90% in 12 months despite a wave of one-star reviews
- Mojo: Show the paywall at the end of onboarding, before people try the appStill brings in most free trials today
- Offer the free trial during onboarding, then offer it again once users are warmerMoving the trial later cut trial starts too much; kept it in onboarding
- Crunchyroll: Compare people who cancel in the first month with those who stay
- Headspace: Lock the whole content library behind a free trial, for new and old usersHigh double-digit lift in paid subscribers; trial users engaged more than free users
- Rootd: Show the paywall at the start of onboarding instead of hiding itRevenue up 5x with almost no negative feedback
- Plan a message for each free-trial day, aimed at getting users to try premium
- Flo: Judge free-trial tests on an early event that predicts who will payLets the team make early calls; no numbers given
- Wrestle AI: Try dropping the free trial
- Tolan: Start with a 7-day free trial, then tune trial length to limit AI costs
- Coconote: Launch a basic version fast and charge from day one$100K ARR in 45 days, $1M in 4 months
- Wispr Flow: Give a short free trial that builds a daily habit, then chargeGuest converted without hesitation; a free-tier rival he uses daily never got paid
- onX Maps: Use a free trial for the niche hunting app; save freemium for big casual markets
- Require a free trial before anyone can use the appAbout 25% of installs started a trial in the first 24 hours
- Quizlet: Copy Blinkist's honest free-trial screen that explains exactly how the trial worksGuest says a big lift in subscriber conversion and revenue; no numbers
- Ladder: Let people start the free trial without entering a card
- Blinkist: Redesign the paywall to fix customers' biggest complaintConversion up 23% (Blinkist's published case study)
- onX: Test free trials that turn into paid plans unless people cancel
New tactics every Monday
The week's founder interviews, boiled down to what they did and what happened.