Paywalls and pricing
Web-to-app and web checkout tactics
Web funnels and web checkout that route people into an app, often to avoid app store fees. 142 tactics from 66 founder interviews.
Most founders used the web to sell before the download, sending ad clicks to a quiz or onboarding flow instead of the App Store, and several reported better conversion than the same flow in the app. Moving checkout itself to the web was more mixed: fees, cash flow and renewals looked better, but first conversions often fell unless the web price was visibly lower. Many web funnels also swapped the free trial for upfront or discounted payment.
- Reading.com copied its app onboarding to the web and saw 50% better trial and 30% better paid conversion; Simply said web flows brought about 20% of revenue, and Built With Science's web quiz beat direct App Store traffic.Reading.comSimplyBuilt With Science
- Ladder sent every TikTok ad click to a 15-question web quiz, about a million people in 1.5 years, and fed answers marking likely payers back to TikTok, reporting payback within a few months while budgets grew 5-8x.Ladder (1)Ladder (2)
- Copying the app did not work everywhere: Rise Science's web version of its onboarding failed twice, and progress only came after rebuilding the web as its own channel that dwells on the visitor's problem first.Rise Science (1)Rise Science (2)
- Zumba's web checkout cut sign-ups about 25% but raised LTV 17%; App Masters saw big drop-offs every time it tried one, and Skylight more than doubled conversion by moving a QR flow to Apple's in-app purchase.ZumbaApp MastersSkylight
- On the web, Rise Science charged half price for the first month instead of a trial, Reading.com charged upfront with a 30-day refund promise, and Savvy Navvy sold a two-year plan at about 30% off, calling it its biggest win.Rise ScienceReading.comSavvy Navvy
- Across apps one guest saw, same-price web checkout lowered conversion while a visible web discount matched or beat it; a banker said all his subscription app clients are building or weighing web checkout to win back 15-20% margin.Practitioner pattern · Steve P. Young (Sells app growth services and a paid founder community (App Founders))Practitioner pattern · Eric Crowley (Investment banker who earns fees selling consumer subscription companies; was sell-side advisor to Runna in the Strava deal.)
Summary written 2026-09-29 from the tactics below. Figures are as founders stated them.
What worked, most detailed first
What didn't work, or only partly
- Genesis: Sell a $1 first month with the renewal terms in small printDrew an FTC case; the funnels named were taken down
- Bickster: Test a one-screen landing page against sending search clicks straight to the App StoreDepends on the app; no general rule
- Practice by Numbers: Call existing customers to switch their card payments to you for a cut~$190M processed of ~$2B possible; profitable but switching is hard
- Rise Science: Build a separate web funnel for each ad's target personaEarly, interesting wins; not a big breakthrough yet
- YourMove AI: Send Google ads for each search topic to the matching product on your siteAds worked well for some products and not at all for others
- Build a web checkout to win back 15-20% margin from app store feesEvery one of the banker's clients is building or evaluating one; big wins at $100M+ revenue
- PopStream: Have celebrities post a Story link to a web queue for short video callsEarly tests went well, but ~$20K per influencer post killed the economics
- Charge $1 for the first month on web instead of a free trialScreens out fake cards; small net effect on conversion
- 8fit: Send Taboola and Outbrain ads straight to the App StoreStore install rate stayed very low; web funnels worked better
- Loóna: Sell through a web onboarding funnel instead of only the app storesPart of growth to almost $6M ARR; infrastructure proved costly
- App Masters: Send buyers from the paywall to a web checkout page in SafariBig drop-off every time; did worse than Apple in-app purchase
- Rise Science: Rebuild the app's onboarding as a web funnelDidn't work in two tries, 'not even close'; project parked
- Dipsea: Test sending paywall taps to a web checkout pageRealized LTV down 6% at first; fewer web subscribers turned off auto-renew
- Put a simple landing page between the ad and the storeWorked for one game; the same setup failed for several of the guest's apps
Companies in this topic
More tactics (116)
- Japan Dev: Have companies report hires within ~5 days; refund only part in month one
- Put renewal and refund terms right next to the pay buttonRequired by Visa/Mastercard rules; no conversion numbers
- Ask for an email at checkout and email buyers a link that logs them inLets buyers find charges and cancel; no conversion numbers
- Get the email from Apple Pay, then ask for their real one after paymentAvoids losing people at an email step; email win-back adds 5-10% at most
- When a renewal fails, email a link to update the card, plus a cancel buttonGuest says it lifts revenue and keeps payments healthy; no numbers
- Connect several payment processors and retry failed charges on the next oneRaises conversion and keeps selling if one account is blocked; no numbers
- Dupe.com: Have creators spell out your web address letter by letter for five secondsAgency's preferred CTA; no separate numbers
- BoldVoice: Build a free web tool that guesses where you're from after 10 seconds of speech~100K people in Korea tried it the day after one investor posted it
- Built With Science: Send ad clicks to a long personal quiz on your website, not the App StoreQuiz beat direct-to-store; now gets ~90% of traffic; same quiz in the iOS app did worse
- Send yearly buyers to web checkout; keep weekly and monthly in the appAvoids the billing failures and fraud seen on short web plans; no numbers
- Once Apple takes 30%, send paywall purchases to a web checkoutAt least ~11% more ARPU; fewer buy up front but more stay
- Headway: Have the paywall's Continue button open a web checkout, with an in-app option
- Visible: Run only Meta ads with customer videos, and earn back each dollar the same day$1M to $10M ARR in two years, cash-flow positive; ~50% of customers from paid
- Savvy Navvy: Sell a two-year plan at about 30% off to get cash up frontBiggest win of the year; ad spend now paid back as soon as it's spent
- WiseSam: Ask ad visitors many questions, reflect answers back, then offer a $1 first weekFounders say the long quiz works very well; no numbers yet
- Sell a $1 plan after a 60-question quiz, then stack add-ons to ~$350Buyer got half back after demanding a refund; invites regulationBlack hat
- Show a lower price or bonus for paying on the web instead of in the appSame-price web checkout hurts conversion; a visible discount matches or beats in-app
- ToneAdapt: Launch a paid web version in a week, then build the iPhone app lateriOS app made ~$14K with 397 subscribers in its first month
- BrandViz.AI: Fix a JavaScript-only website and post 20 pages in 30 days for AI answersMentioned in ~50% of AI answers, up from 5-10%; became the most-cited site in its niche
- Build a web page for each of 11,000 cards that points to the appOver 50% of traffic now comes from AI, mostly ChatGPT
- Natal: Let people pay with their health savings account (HSA) at checkoutTens of thousands of dollars in two weeks, unpromoted
- Parakeet Chat: Bill families outside $15-20 a month for the service their relative in prison usesJust over $300K revenue in 2025
- Charge through Stripe with an in-app Apple Pay prompt, not a trip to SafariBetter trial-to-paid, retention and ARPU; first conversion slightly lower
- Coconote: When someone cancels a free trial on the web, offer more free time16% of would-be cancellers took the longer trial
- Rise Science: On the web, charge half price for the first month instead of a free trialTested better than free trials; ads stop finding people who cancel at once
- Skylight: Send the device's QR code to an Apple in-app purchase instead of a web checkoutOver 100% more conversions, on a small slice of users
- Zumba: On the web checkout, show Apple Pay or Google Pay first when availableHelped conversion a little; no numbers given
- Apple: Let every app sell subscriptions and take 15% after a subscriber's first yearHost says it drove the current App Store era; review fell from 7-14 days to 1-2
- Reading.com: On web funnels, charge upfront with a 30-day money-back guarantee instead of a trialLower conversion but better Meta signal and longer-staying users; few refunds; no numbers
- Reading.com: Copy the app's onboarding exactly onto a web page and send ad traffic thereTrial conversion up 50% and paid conversion up 30% vs the same flow in the app
- Codecademy: Rewrite checkout payment errors to tell buyers exactly how to fix themAbout 1% more checkout conversion (guest's conservative guess) from 2 days of work
- Right after purchase, ask one open question about what was confusingYields 2-5 useful issues a week to fix in the funnel
- Advertise a free recorded masterclass, not the app, then sell the app at the endAgency says it worked, especially long-form on YouTube; no numbers shared
- Ladder: Send ad clicks to a web survey and flag likely payers to TikTok and InstagramWorking really well, host says, even with fuzzy web-to-install tracking
- Run 'What's your IQ?' ads into an easy web quiz, then send people to the appA success, guest says; asking for payment on the web would have hurt
- When web subscribers cancel, offer half their money back to stay subscribedMany cancellers took it; profitable, good feedback and decent retention
- Run web and app-install ads side by side on Meta to reach more peopleTotal reach significantly higher than either alone; app-only can plateau at 2M of 20M
- Buy Google Search and YouTube ads to your website to control keywords and channelsReaches a different audience than App campaigns; no numbers
- Formula Bot: Add a Stripe donation link to a free tool that went viralRecouped a few thousand dollars of a ~$5,000 API bill
- Nomorobo: Charge $1.99 a month through Apple's in-app subscriptions instead of building billingBecame the business's turning point; Apple's cut was cheaper than self-run billing
- Ask web users to pay $1-$8.75 toward the trial's cost, then charge the saved cardHost was charged ~$70 by accident and did a chargeback
- PadSplit: Charge rent weekly, since many renters are paid weeklyNo result given; chosen because it is easier to budget
- Vaultaire: Rank on Google for the App Store keywords that big old apps ignoreWeb is now most traffic and drives growth to $2-3K a day; no ads
- Generate a sample of the user's personal result inside the signup quizGuest has many clients with successful AI generation funnels; no numbers
- BoldVoice: Show a sample of the full in-app results to push web users to the appFounder says it boosts web-to-app conversion; no numbers
- LeadMeNot: Charge organizations through a web payment link and pay 3%, not the app store cutOnly a 3% fee on institutional revenue
- Built With Science: Build free calorie and macro calculators that rank in AI search and lead to the quizWorking well, founder says; tools convert slightly better than blog posts
- Swipe.by: Skip free trials and push small businesses to pay a year up frontMost customers pay the year up front
- Visible: Use a web quiz that tells poor-fit visitors the product isn't for themSame quiz since launch; guest says it protects retention; untested
- Visible: Sell on the web so buyers can pay with HSA or FSA moneyAdds payment options, better ad signals and no 30% app store fee
- Give players a reward for adding their email and card on your web store
- Simply: Send Facebook ad clicks to a short web quiz and paywall, not the App Store~20% of revenue from web; Facebook worked for the first time
- Simply: Sell a bundle of all your apps on the web, where you can explain itGuest says it works well; no numbers
- Nibble: Run ads that look like normal posts; let a web page do the selling
- Put about 75% of Meta spend into web-to-app ads, the rest into install ads
- Sprout: Skip the annual plan for a job-search app; sell weekly and monthly via Stripe
- Pingo AI: Bill US users through web checkout to keep more of each sale
- Run Google search ads that open a web signup, not the App StoreMost AI chat apps doing web-to-app use Google; no performance numbers
- BetterMe: Send ad clicks to a web quiz that builds a plan, then to the appCalled the typical web-to-app example; no numbers
- Rise Science: On your web funnel, spend time selling the problem before the fixWeb became where the app-first sleep app finally found success; no numbers
- On Google Play, turn on the grace period and keep retrying failed paymentsBilling-error cancellations drop about a third (31% of cancellations are billing errors)
- Rise Science: On the web, help visitors see their problem before pitching the appFounder calls it super promising after hundreds of iterations; no numbers
- Rise Science: Test each ad in both web-funnel and app-install campaigns, separatelyAds that flopped for app installs sometimes win on web, and vice versa
- Rise Science: Make canceling, refunds and plan changes easy before judging web testsWithout it, trial conversion looks falsely high and chargebacks pile up
- Split renewal rates by plan, discount, and web vs app before reading themWeb buyers renew much better, so blended renewals rise from mix shift alone
- Masterschool: Front your bootcamp with an AI quiz funnel offering 100% scholarshipsRevenue tripled in under a quarter from a $50M/year base
- Bags: Let users deposit with Apple Pay through MoonPay
- Teaching.com: Buy plain category domains like Reading.com to earn trust and search trafficPeople skip the ad and type the domain directly; credited for web funnel success
- Spend 2 days rewriting the emails sent when a payment failsModest but real uplift; matters more as churn falls
- Track how often you collect after someone clicks pay; add local payment providersRecovers failed payments from the highest-intent buyers; no numbers
- Send social ad clicks to a personalized web quiz and checkout, then into the appPaddle says good conversion and renewal rates in fitness, wellness, language apps; no numbers
- When web subscribers cancel, ask why and offer a cheaper plan or a pauseClaimed to lift renewals; no numbers
- Collect emails in onboarding; minutes later, email non-buyers 30-40% off on the webHost and guest say it works; no numbers
- Ask game players for an email so you can sell them cheaper bundles on your web storeGuest says it is spreading in gaming; no numbers
- On the web, offer a 30-day money-back guarantee instead of a free trialHost heard it works pretty well; no numbers
- Let people buy the cheaper yearly plan but pay for it month by month
- Copy your working in-app onboarding to the web before inventing a new quizAgency rarely sees a profitable in-app flow fail when mirrored on web
- Launch your first paid ads to a web checkout so money and data come back fastPayouts in days, not ~60; about $1K of spend can teach you something
- Give each creator their own web page with tracking links instead of an App Store linkGuest calls influencers and affiliates 'amazing with web'; no numbers
- Run web sales ads and free guides to reach people who ignore app adsReaches new user pools and keeps data on non-buyers; no numbers
- Put screens between quiz questions that prove, reassure and show how the app works
- None to Run: Write a blog post that ranks for 'alternative to Couch to 5K' and links to the appBecame the app's main traffic source
- Offer a 10-20% cheaper web signup to skip the 30% App Store feeEvery client of the guest is exploring it; tools charge ~5-7% vs 30%
- Blinkist: Send Taboola and Outbrain ads to a page that reads like an articleBlinkist cracked this channel; Facebook traffic gets a different flow; no numbers
- Photoroom: Put 10+ of the app's features on your website as free tools, no loginGuest thinks it pays off long term; no internal numbers
- Open with a fun web quiz or mini-game before pitching a serious appChosen over building a second app; no results given
- Let small teams pay on the web with invoices in the company's nameTeams wanted to pay regardless of price; no results given
- Bid more for new high-end Android phones, less for older devicesPremium Android converts close to iPhone; older versions convert worse
- Charge some users on the web and send others to in-app purchaseFinds new revenue highs per segment; no numbers
- Babbel: Build a web quiz flow too, since half of TV viewers go to your websiteBetter data and earlier conversation than the app; no conversion numbers
- Microsoft 365: Sell subscriptions inside the app through the App Store, not just on the websiteAbout 5x higher trial-to-paid than other direct channels, plus lots of organic traffic
- Microsoft 365: Rank every idea by how many users it affects; fix failed purchases firstFound 5-6% of purchases failing; simplest fixes often turn out biggest
- onX: Send people you retarget to buy on your website, not in the appKeeps about 30% more revenue per sale; install ads still drive most acquisition
- Flo: Judge free-trial tests on an early event that predicts who will payLets the team make early calls; no numbers given
- Vaultaire: Put the app download button where most readers stop readingAbout 10% of web visitors go on to the app
- Wrestle AI: Sell gift subscriptions to parents with ads at Christmas
- Akool: Add a payment page so walk-in users can pay without a sales callUsers began paying on their own; revenue went from ~$100K to $2-3M the next year
- Build a website for your app with one AI prompt and run Google Ads to it
- Visible: Move the web funnel off a flaky no-code tool so you can test itGuest's biggest win of the year; test results still to come
- Let users pay on the web at a discount and reinvest the cash soonerDeveloper reports really good results and revenue in days instead of 45
- Blinkist: Send Meta ad clicks to your blog instead of the App StoreClaims to be one of the first to scale this way; no numbers
- Momego: Give away bus schedules on a free website that leads to the appLots of traffic, some flowing on to the app; no numbers here
- Natal: Push 'spend your HSA dollars before they expire' at year end
- Savvy Nomad: Offer three plans for different customers and charge upfrontMiddle plan is the most popular; $140K MRR
- KBMH: Add web checkout so ad money comes back faster than App Store payouts
- If few people search the App Store for your app, send everyone to a web funnelOver $10K MRR, all from web traffic
- Rise Science: Push monthly and quarterly plans on the web instead of annualFounder says web needs different packaging; no numbers
- Elephas: Sell the app on your own site, in Setapp and on both App StoresOwn site ~$110K a year vs Mac App Store ~$12.5K
- Send buyers to web checkout once the store fee jumps from 15% to 30%Works for them, per the guest; no numbers
- Pokémon GO: Email players web-only bundle deals for the game
- Dipsea: Test a money-back guarantee instead of a free trial on the webExperiment in progress; no results shared
- Noom: Run a 50-screen onboarding quiz on the web for a high-intent productStill works for Noom; the guest doubts it would for a quick-use app
- Sell on the Amazon Appstore to reach Amazon tablet ownersNot as big as the App Store but a significant revenue source
- Netflix: Don't sell in the app at all; sign people up on your own siteCohost says it does fine without in-app payments
- Quizlet: Copy Blinkist's honest free-trial screen that explains exactly how the trial worksGuest says a big lift in subscriber conversion and revenue; no numbers
- Sago Mini: Make special web offer pages for deals with phone carriers and device makersNo results shared; web hasn't been a big success overall
New tactics every Monday
The week's founder interviews, boiled down to what they did and what happened.