GTM Sauce

B2C · creative hobby learning apps

How Simply grows

10 tactics and 10 figures from 1 interview.

The maker of Simply Piano and sibling apps for guitar, singing and drawing, Simply grew by launching each hobby as its own app run by a small team, then tying them together with a bundle and family plan. Its recent paid growth came from sending Facebook ad clicks to short web quizzes and paywalls instead of the App Store, alongside country-by-country pricing.

Summary written 2026-09-26 from the tactics below. Figures are as founders stated them.

About Simply

What it is
Maker of Simply Piano, Simply Guitar, Simply Sing and Simply Draw; 'creativity companion for the home'
Who it's for
Kids and adults in households learning music and drawing; parents often buy for kids
Business model
subscription (monthly and annual, family plan, bundle of all apps)
Pricing
Family plan: up to 5 profiles, multi-app; Bundle of all apps sold through web funnels; Annual discounts vary, sometimes 60% or 75%
Funding
unknown

As described in the interviews, not independently verified.

Simply's 10 tactics

Simply · B2C · creative hobby learning apps

~20% of revenue from web; Facebook worked for the first time

Instead of sending social-ad clicks straight to the App Store (a big ask for people in a 'lean-back' scrolling mindset), run a web flow that carries the ad's message through onboarding to the paywall: e.g. a parent-targeted ad leads to onboarding addressing a parent's needs for their kid. The flow takes about two minutes, builds intent and explains value before the download. Deliberately not a copy of the App Store experience; framed as audience expansion rather than fee savings or attribution. Creative, placement and destination (web vs store) are tested per app and maturity.

Workedweb-to-apppaid-social
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Piano ~80% of its category; Draw revenue grew ~6x last year

New products (Guitar, Sing, Draw) start as separate apps built by multidisciplinary 'pods' that move fast and independently, using the same early customer-discovery and growth playbooks. They grow in parallel with their own acquisition rather than being pushed from Simply Piano.

Workedportfolioteam-process
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Showed where apps and channels cannibalized each other; no numbers

Mid-2025 test: turned off app campaigns in one geo and web-to-app campaigns in another, then watched organic traffic and interactions between apps and between iOS/Android versions of the same app to identify cannibalization. Goal is enough truth in CAC modeling to decide where to put the next dollar, not perfect attribution.

Workedanalytics-attributionexperimentation
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Got early beta access and design partnerships; no numbers

Share plans, roadmaps and challenges with Apple and Google account managers; monthly meetings, fortnightly for Simply Piano, with both platforms. Early on, sent developers to WWDC with real problems from building the sound-recognition engine and got access to Apple's audio engineers. Adopt new platform features quickly and ask where the app lags their benchmarks. Fly to meet them.

Workedpartnerships
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Big ARPU jump in most countries; a few didn't work and were adjusted

Years ago started with the Big Mac index itself, then evolved a custom index combining purchasing power with category-specific factors (what people pay to learn an instrument or drawing). Modeled one pricing strategy for all geos, rolled it out everywhere as a test, then optimized per geo over time and revisits as the app matures and reaches new audiences.

Workedpricinglocalization
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Guest says it works well; no numbers

App-store campaigns can only land a user in one app, so the all-apps bundle is marketed in web funnels, which open with 'Welcome to Simply' and explain that one purchase unlocks Piano, Guitar, Sing and Draw.

Workedweb-to-appupsell-expansion
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Multi-app, multi-profile accounts retain best in every cohort

Simply Piano started as single user/single profile. After seeing several household members use it, Simply introduced a family plan, later expanded to up to five profiles and access to multiple apps, so at any time someone in the household is using it.

Workedpricingretention
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Guest calls discount depth a valuable lever; no numbers

Annual discounts vary by plan, sometimes 60%, sometimes 75%; discount level is tested as a pricing lever, with anchoring and user psychology in mind.

Unknownpricingexperimentation
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Tested in some apps; none offered now

Weekly plans tested in some apps (not the bundle). Guest's reasoning: weekly lowers checkout friction but forces users to judge progress every week, which doesn't suit slow skill learning.

Unknownpricing
Sub Club by RevenueCat · 2026-06-24

Simply · B2C · creative hobby learning apps

Guest says it works; no numbers

Ad creatives are drawn from real usage moments and well-loved features, e.g. the Simply Draw AI animation of kids' drawings.

Unknownpaid-social
Sub Club by RevenueCat · 2026-06-24

Simply by the numbers

MetricValueContextSaid in
usersmillions of learners
approximate
Active users/learners across all Simply apps (transcript: 'million users'; description: 'millions of learners')Sub Club by RevenueCat
2026-06-24
count11 languagesLanguages the apps are available inSub Club by RevenueCat
2026-06-24
count180 countries
approximate
Countries with usersSub Club by RevenueCat
2026-06-24
share20%/year
approximate
Share of Simply revenue coming from web-to-app campaigns/web flows in the past yearSub Club by RevenueCat
2026-06-24
share100%Share of acquisition from app (store) campaigns before web campaigns were addedSub Club by RevenueCat
2026-06-24
conversion rateincreased significantly
approximate
Conversion in tests of the holistic ad -> web onboarding -> paywall flowSub Club by RevenueCat
2026-06-24
count5 profilesMax profiles on the family planSub Club by RevenueCat
2026-06-24
discount60–75%
approximate
Annual plan discount vs monthly; varies by planSub Club by RevenueCat
2026-06-24
activity volume2 meetingsper platform /month
approximate
Account-manager meetings with Apple and Google for Simply Piano (fortnightly; monthly elsewhere)Sub Club by RevenueCat
2026-06-24
arpusignificant, dramatic increase in most geos
approximate
After rolling out custom purchasing-power pricing index across all geosSub Club by RevenueCat
2026-06-24

Topics

Interviews