Running the business
App portfolio tactics
How app studios and solo founders run many apps at once: picking ideas, reusing code and marketing. 83 tactics from 51 founder interviews.
Founders here ran several apps or products instead of one, either building siblings for nearby keywords and audiences or buying apps that others had already grown. Results were lopsided: a few apps usually carried the portfolio while most earned little. Several studios that bought or built dozens of shallow apps later cut back to a handful of deeper ones, and some spin-offs of a main product failed and were folded back in.
- One founder built 28 one-feature apps in 8 months part-time and reached about $10K a month, mostly from four apps; another keyword-driven portfolio had a few apps at $50-200K a month and many earning nothing.Max's portfolio of 28 mobile appsA keyword-driven app portfolio
- Momentum Labs bought apps ranked 3rd to 5th in their category and reported revenue growth of 50-200% per app; Reflective Apps fixed the paywalls of Done, recouping its price in 12-18 months, then bought 30-35 more apps.Momentum LabsReflective Apps
- BlueThrone bought almost 100 small utility apps screened mainly on profit; many had been pumped before sale and declined, so it cut to a few deep apps. A team running three apps at once called that its biggest failure.BlueThrone (1)BlueThrone (2)A mental health app company
- Rebuilding a working product for a nearby need paid off twice: SiteGPT, split out of Feather, hit about $10K MRR in its first month, and Scanémon, a Pokémon version of Cardstock, reached about $17K MRR within a year.SiteGPTScanémon
- Separate apps versus one app split founders: ElevenLabs said separately branded apps worked twice, while Canva folded Canva Stories back in after weak acquisition and retention, and Duolingo moved new subjects into its main app as cheaper to cross-sell.ElevenLabsCanvaDuolingo
- Some ran portfolios as insurance: Tibo chose five products after X changes nearly killed Tweet Hunter and reported about $700K a month combined, and an SEO founder said his agency carried him when Google updates wiped out his content sites.Tweet HunterIndexsy
Summary written 2026-09-30 from the tactics below. Figures are as founders stated them.
What worked, most detailed first
What didn't work, or only partly
- Buy apps that already get organic downloads but earn too little or skip a channelBest buys fit this; one $18K purchase without it flopped
- pdftobrainrot.com: Launch a viral 'PDF to brain rot video' side site to funnel users~41M views on one video, but no paying users; shut down
- Duolingo: Add new subjects inside the main app instead of launching new appsSeparate apps were 'hard mode'; in-app works better, but many users still don't know
- BlueThrone: Buy about 100 small utility apps valued mostly on profitMany had been pumped before sale and died; shallow products didn't last
- Run 10+ faceless Shorts channels with fake texts, cartoon clips and satisfying videos26M views in 28 days on one channel; over a billion total, but low revenue
- Angel Match: Build more look-alike database sites for nearby audiences, like journalistsInvestor Hunt at $2,800 MRR, Journalist Hunt at $260; flagship still ~90% of revenue
- Run three apps at once with one teamBiggest fail of the year: attention spread too thin
- Canva: Spin out a separate app for one use case of the main productWon Apple awards but failed on acquisition and retention; folded back in
- Firewall: Launch separate robocall-blocking and business-number appsNeither got real traction; one was killed by an Apple feature
- Reframe: Launch sister apps for other parts of your missionTeam was too small to support them at the time
Companies in this topic
More tactics (61)
- Handwrytten: Lease your robots to shipping partners for ~$1,000-1,250 a month each~30 robots leased; good margin but small revenue so far
- Hand an idle app to a big fitness creator: their photos, 60-70% of the app
- After one app, build siblings for nearby searches, like physics AI then chemistry AILets him launch the next app in little time; no separate numbers
- Test an app idea with a few creators for 2 weeks before doubling downSeen across studios; two weak 2-week rounds mean rethink the product
- Sociaaal: Run the same style of test ads for apps you might build or buyStrong ad results count as a key data point in buy decisions; no numbers
- Strava: Buy a beginner running app so new runners later move up to your app
- Scanémon: Rebuild your working app for a nearby hobby, built in a day with AI$17K MRR and 3,400 subscribers in a year; more new customers a month than the original
- Natal: Merge several niche apps into one app users keep across life stagesLess confusion and a lower price; ARR +20% in Q1 2026
- Build several apps for searched keywords; grow the one that ranks #1Winner ranks #1 for keywords at popularity 41; ~1,000 downloads/week, $35K MRR
- LeadQuest: Add a lead-finding tool so users then need your email and automation toolsFounder says the products help each other; no numbers for the lead tool
- BlueThrone: Sell off dozens of simple apps and focus on 3-5 deep onesGuest says far more effective; simple scanner apps had too few growth levers
- Buy your first app through a broker instead of cold-emailing developersDirect outreach got no replies; the broker deal closed with a motivated seller
- Reflective Apps: Buy under-monetized apps and fix their paywalls instead of spending more on adsFirst deal paid back in 12-18 months; 30-35 apps bought over 5 years
- ElevenLabs: Build separate apps for separate uses, each with its own brandWorked twice so far, per the speaker
- YourMove AI: Try many small products on one website and keep the ones that earnAbout 12 tried; texting help, profile tools and AI photos stuck
- Build several products for one audience: course, e-book, SaaS, all for developers$500K+ over six years; no single stream carries the business
- Build one project at a time; automate it before starting the nextCourse still earns passively years later; founder says it also makes projects easier to sell
- SiteGPT: Turn a feature built for your 100 customers into its own productLaunched in 2 weeks; $10K MRR in the first month
- Stop polishing one app; ship a one-feature app, then move to the next28 apps in 8 months part-time, ~$10K/month; four apps make most of it
- Once the launch boost fades, polish and advertise the apps that hold steadyFour winning apps now make ~$1,500/month each; ad results not given
- Build each first version in days with no-code tools or boilerplatesFounder expects ~90% to fail, so speed means more shots
- The Wellness Company: Build several small apps for the same health crowd and promote each new one to existing usersUsers overlap across apps; three apps reached ~$120K a year combined
- Bending Spoons: Buy mature apps, let go of almost all staff, and run them on one central teamEvernote kept ~2 of hundreds of staff and still rates 4.4 stars; company valued at $11B
- BlueThrone: Buy only a few apps with strong organic traffic and invest in their teamsPortfolio cut to 5 apps, each a category leader or on its way; guest says it works
- BlueThrone: After buying a music app, hire a GM from Spotify and triple the teamMAU grew from 200K to almost 6M; still near the top of its category
- BlueThrone: Before buying an app, compare its return per dollar with more ad spend
- Mosaic Group: Build several $30M apps instead of pushing one app past its ceilingGuest's answer to the $10-30M ceiling; three $30M apps can beat one $90M app
- Mosaic Group: Launch a new app for a new use case instead of piling features into oneGuest says slim apps segment users better and can earn more; no numbers
- Rundown Studio: Launch a cheaper version of a $6,000/year tool for the same customersGrowing alongside the main product; founder notes more stress
- HabitKit: Drop the app that isn't growing and build a new one in 2 monthsNew app's first month beat the old app's six months combined
- Rest: Promote your new sleep app to your podcast users at night
- Rest: Notice people use your app to fall asleep, then build a sleep appRest launched; no results yet
- Bending Spoons: Borrow $600M from banks to buy famous apps that have been neglectedBought Evernote for a rumored $100M+; results not discussed
- Momentum Labs: Buy apps ranked #3-5 in their category and move them up 2-3 spotsRevenue grew 50-200% per acquired app, not 5-15%
- Sago Mini: Launch apps for younger and older kids so families move up through your brandNo results shared
- MagicSlides: Build your apps as Chrome extensions or Google Workspace add-onsCommon thread across a portfolio that passed $1M in 6 years
- MagicSlides: Launch lots of small products instead of pushing one that isn't selling30+ launched, 8 made money; $1M total after 6 years
- MagicForm: After apps for Sheets and Slides, build the same kind of app for FormsLaunched MagicForm; one video on its channel reached 145K views
- GeoSports: Copy the same game for new topics, like history and soccerSeveral spin-offs live; no separate numbers given
- MyFitnessPal: Buy a viral food-scanning app for its knack for pulling in new users
- Launch many apps aimed at searched keywords; a few winners carry the restTop apps at $200K, $100K, $90K, $50K a month; many others make nothing
- Simply: Launch each new hobby as its own app, run by a small independent teamPiano ~80% of its category; Draw revenue grew ~6x last year
- Glam Up: Run the same creator playbook on each new app you launchTwo new apps at ~$200K MRR combined within 3 months
- Indexsy: Run several small businesses so one platform change can't wipe you outAgency carried him when Google killed his content sites; now ~$250K/month
- Local Rank: Turn what your agency knows about local SEO into a software product$20K MRR at launch; about $50K/month a year later
- ElevenLabs app: Share UGC creators, tools and tracking setup across sibling apps
- Feather: Sell your older product so you can focus on the new one taking offSold for $250K at $5-6K MRR; new product grew to $13K MRR
- Ad Hoc Labs: Buy small apps that fit your users' needs and sell them inside your main app
- Tweet Hunter: Run five products at once so one platform change can't sink the businessPortfolio at ~$700K a month; one earlier product nearly died from X changes
- Feather: Buy an existing blogging tool for $250KMakes about $10K a month; no view on payback given
- The Wellness Company: Ship app after app in one studio, treating each launch as practice for the nextSecond app was better built on day one than the first; no numbers
- Praycreen: Get apps to $5-10K a month, sell them, and take many shotsSeveral exits; buyers and funders now come back to him
- Hotspot Events: Build simple utility apps instead of social apps when working aloneSocial app failed; utility apps passed $1M in revenue
- Strava: Keep a bought app separate and sell one subscription for both apps
- Reading.com: Extend lessons to third-grade level and plan more apps for later reading stages
- Elevate: Email your previous app's users when you launch a new oneA small but meaningful early boost, per the cohost
- Palta: Own several apps in one category and sell them as a bundle
- Strava: Launch a separate running app to win runners, then merge it with the main appHelped a lot in reaching runners, guest says
- onX: Build a separate app for each hobby instead of one app for everyoneSome cross-sales between apps, but small; no bundle yet
- Sago Mini: Send players of your older apps to your main subscription appAbout 1M installs in a year; filled part of the gap left by lost ad channels
- Sago Mini: Sell a monthly craft box that matches the app's themesNo results shared
New tactics every Monday
The week's founder interviews, boiled down to what they did and what happened.