Running the business
Tactics for buying and selling apps
How founders bought, sold and valued apps, and what buyers look for. 36 tactics from 19 founder interviews.
Buyers mostly went after apps that already got organic downloads but earned too little, then fixed paywalls and pricing; several said those deals paid back within months to a year and a half. Sellers who closed well tended to use a banker or broker, or post publicly and take a fast close. Buying on profit alone, dressing up numbers before a sale, and selling after growth had slowed all went badly.
- One buyer added a $60 yearly hard paywall to a #1-ranked app charging $2 once and reported monthly revenue rising from $1-2K to $8-10K on the same downloads; Done paid back in 12-18 months after paywall fixes.A niche subscription appReflective Apps
- BlueThrone first bought about 100 small utility apps judged mostly on profit; many had been pumped before sale and died, so it narrowed to five apps with strong organic traffic and retention. Another buyer's $18K purchase without organic distribution flopped.BlueThrone (1)BlueThrone (2)A health and fitness app
- A guest said founders who pushed lifetime plans or cut ad spend to look profitable before selling got lower valuations or falling downloads; MyFitnessPal resold for over $100M less than the $475M paid once growth had slowed.Practitioner pattern · Josh Peleg (Buys apps for BlueThrone; pitches BlueThrone to founders looking to exit) (1)Practitioner pattern · Josh Peleg (Buys apps for BlueThrone; pitches BlueThrone to founders looking to exit) (2)MyFitnessPal
- Turning down early offers worked out in two cases: Shot Pattern declined $75K and passed $500K ARR a year later, and Cal AI refused low eight-figure offers before selling later for more.Shot PatternCal AI
- Coconote hired an investment bank to run its sale to Quizlet so the founders kept building, and revenue roughly doubled during the process; TaskMagic listed on Acquire.com, heard from 100+ buyers and sold after six to seven stressful months.Coconote (1)Coconote (2)TaskMagic
- Small apps sold quickly: Runify went about 26 days after launch at roughly 5x yearly revenue while keeping 30%, and Praycreen's founder tweeted it was for sale and closed within a week, favoring speed over top price.RunifyPraycreen
Summary written 2026-09-26 from the tactics below. Figures are as founders stated them.
What worked, with the best evidence
What didn't work, or only partly
- MyFitnessPal: Sell the app again after its growth has already slowedResold for over $100M less than the $475M paid five years earlier
- Buy apps that already get organic downloads but earn too little or skip a channelBest buys fit this; one $18K purchase without it flopped
- BlueThrone: Buy about 100 small utility apps valued mostly on profitMany had been pumped before sale and died; shallow products didn't last
- Push the lifetime plan on the paywall right before selling the appKnocks down negotiations; the buyer can't monetize those users again
- Cut ad spend from $50K to $10K a month to look profitable before sellingDownloads eventually follow the drop; guest calls it riskier than pushing revenue
- Conch: Talk to three or four buyers when selling the appSold, but some competitors posed as buyers just to pull information
Companies in this topic
Benchmarks
- App sale prices, valuations and funding · 37 figures
More tactics (18)
- BlueThrone: Buy apps that already found fans, then add a full team to grow themWorked really well, per the guest; no portfolio numbers given
- BlueThrone: Buy apps that get lots of downloads but lose users, then fix the productA couple of such deals brought outsized returns for founder and buyer, per the guest
- Coconote: Hire an investment bank to run the sale so you keep buildingSold to Quizlet ~18 months after launch; bank ran it end to end
- Coconote: Hire a banker to run a buyout so the founders keep buildingSold to Quizlet; revenue roughly doubled during the process
- Citesure: Answer a big startup's creator DM by offering to sell them your appCEO call the next day; acqui-hire closed 4-5 months later
- Bending Spoons: Buy mature apps, let go of almost all staff, and run them on one central teamEvernote kept ~2 of hundreds of staff and still rates 4.4 stars; company valued at $11B
- Praycreen: Don't translate your apps yourself; leave it as upside for the buyerBuyers usually translate first; founder says it makes the app easier to sell
- BlueThrone: Buy only a few apps with strong organic traffic and invest in their teamsPortfolio cut to 5 apps, each a category leader or on its way; guest says it works
- Cents: Buy a hardware company when building your own hardware gets too hardRevenue went from $6M to $36M the year of the deal
- Cal AI: Turn down early buyout offers when you see more growth aheadLater sold for more at ~$50M/year; price not disclosed
- Runify: Tweet openly and confidently about your app's goals, even from a tiny accountCold acquisition DM 1-2 weeks after launch, from a ~200-follower account
- Praycreen: Get apps to $5-10K a month, sell them, and take many shotsSeveral exits; buyers and funders now come back to him
- Strava: Buy a beginner running app so new runners later move up to your app
- Strava: Buy a beginner-friendly app and sell it to your users as a bundleDeal closed; adviser calls it '1+1=6'; no post-deal numbers shared
- BlueThrone: Before buying an app, compare its return per dollar with more ad spend
- MyFitnessPal: Buy a viral food-scanning app for its knack for pulling in new users
- Handwrytten: Buy weaker competitors and move their clients onto your platform
- Ad Hoc Labs: Buy small apps that fit your users' needs and sell them inside your main app
New tactics every Monday
The week's founder interviews, boiled down to what they did and what happened.