GTM Sauce

Product, onboarding and testing

Onboarding tactics

Onboarding flows that raised trial starts and conversion: questions, personalization, length and order. 114 tactics from 62 founder interviews.

Most founders lengthened onboarding with questions about goals and pain, reflected the answers back with social proof, and ended on the paywall, and many reported more trial starts or higher conversion. Moving account creation after the paywall was a common quick win. Length was the main disagreement: several apps gained from longer flows, while others found that no onboarding, or a faster path into the product, did better.

Summary written 2026-09-26 from the tactics below. Figures are as founders stated them.

What worked, with the best evidence

Sunflower · B2C · addiction recovery app

+48% revenue, +70% annual revenue, +46% trial conversions, +30% trial starts

A/B tested a priming screen right before the paywall with the mascot bee: 'We want you to try Sunflower for free. We'll remind you before your trial ends,' then shows the paywall. Addresses trial anxiety. Tested a couple of versions of the screen.

Workedpaywallonboarding
The Superwall Podcast · 2026-04-03

Pushcroll · B2C · push-ups to unlock social media

Conversion rose from ~7% to ~16%; paywall reach ~70%

Modeled on Clear30's onboarding and Alex Hormozi's value equation (raise dream outcome and perceived likelihood, cut time delay and effort). Flow: 'Let us build your program', enter name, pick goals from many options (dream outcome), how much time you waste daily (pain), which apps are most addictive (later screens show that app), how it makes you feel (show the opposite feeling), 'What have you already tried?' followed by a screen explaining why each method (e.g. screen time limiters) fails, with tappable links to cited research, positioning the app as the best way to quit. Social proof screens sit between questions, and extra trust-building before the screen time and notification permission screens where many drop. A shorter version is being tested because the paywall rate is lower than they want.

Workedonboarding
The Superwall Podcast · 2025-11-18

Clear 30 · B2C · app to quit or cut down weed

Reviews went from ~50 to almost 1,000 and keep climbing

Copied from Cal AI's onboarding: a social-proof slide ('designed for people like you', five stars, member count, real reviews) that triggers the native rating prompt before users see the reviews. Placed after 5 minutes of reflective questions and free feedback, so users are happy when asked.

Workedasoonboarding
The Superwall Podcast · 2025-10-14

A subscription app · B2C · App Masters team app

Start rate 3% -> 7.7%, sales ~$1K -> ~$3K/month; not a clean test

Onboarding order: choose language -> paywall 1 -> onboarding screens -> three trial-explainer screens ('try for free', 'we'll send you a reminder', 'here's how your free trial works') -> paywall 2. Paywall 1: soft paywall, close X delayed 3 seconds, weekly (slightly cheaper) + yearly plans, no trial. Paywall 2: 3-day free trial on the weekly plan, yearly at the same price as paywall 1, social proof at the bottom. Previously there was only one paywall, which carried the trial.

Workedpaywallonboarding
App Masters · 2026-09-15

Symmetry · B2C · gym workout tracker

~3% better retention in an A/B test

A/B tested one extra screen at the end of onboarding where the user commits/signs that they will work out, against control. Tracked in PostHog.

Workedonboardingretention
Starter Story · 2026-09-09

Welltory · B2C · Apple Watch stress and energy app

Over 90% connect their data; intro screens before it did worse

First onboarding screen makes a bold curiosity promise ('Your Apple Watch knows what makes you tired and stressed. Hook up your data, and we'll show you what's going on') and the only button is 'Sync my health data'. No 1-3 slide prelude explaining the app. Data agreements/privacy screens (never sell or share data) follow.

Workedonboarding
The Superwall Podcast · 2026-09-03

A fitness app · B2C · App Masters client

+52% sales

Client fitness app flow changed from onboarding -> register -> paywall to onboarding -> paywall -> sign up. Recommended to Footsteps with Jesus: no account creation for non-social apps; onboarding then paywall.

Workedpaywallonboarding
App Masters · 2026-08-08

Coconote · B2C · AI note-taker for students

Trial conversion up 16%; one-or-two-screen tests had only given small wins

After iterating one or two onboarding screens at a time (small wins, hard to make big progress), they made one big jump: from ~5 to ~13 screens ending in the paywall. Added screens include login, notification permissions and mostly personalization (what the user is studying). Login was moved to the last screen, after the paywall.

Workedonboardingexperimentation
The Superwall Podcast · 2026-04-14

Coconote · B2C · AI lecture note-taker

+16% trial starts

Test roughly doubled onboarding length (to ~15 screens) with more personalization questions and social proof, then paywall; aim is a trial start in the first session.

Workedonboarding
Sub Club by RevenueCat · 2026-03-18

Coconote · B2C · AI lecture note-taker

Biggest onboarding win; removed ~10% drop-off

Removed forced login from the first screen and put it at the end of onboarding, after the paywall; App Store/Play purchases don't need an app account. Requires plumbing to link anonymous purchases to accounts (RevenueCat handles it).

Workedonboardingpaywall
Sub Club by RevenueCat · 2026-03-18

Sesame Care · B2C · cash-pay doctor marketplace

Conversion up (host says 40%); 99%+ of people answer each next question

For a GLP-1 weight-loss program, V1 (launched with Costco) had a typical three-screen checkout. V2 expanded intake to ~20 questions before checkout: estimate the weight you could lose on the medication, medical history, why you want to lose weight, what you've tried. Rationale: builds confidence the care is comprehensive (not a pill mill) and moves info gathering out of the doctor visit (the aha moment) so that time goes to the patient's questions.

Workedonboardinglanding-page
Sub Club by RevenueCat · 2025-11-26

Copia · B2C · manifesting and affirmations app

Users reaching the paywall rose from ~50-60% to 85-90%; conversion doubled

Original onboarding: login, name, type your goals, then the dream-life story; many dropped at typing goals because trust wasn't built. Expanded it with social proof ('proven methods, meaningful results', inspirations, people who have done it), an onboarding video and a few progressive button questions to personalize before any typing. Screens use very few words (TikTok-caption style) because users won't read paragraphs; buttons give a small dopamine hit, like Duolingo.

Workedonboarding
The Superwall Podcast · 2025-11-25

What didn't work, or only partly

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The week's founder interviews, boiled down to what they did and what happened.

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