GTM Sauce

Lose It! · B2C · weight loss app

Retest higher prices you once rejected; double the yearly price if it breaks even

Test broke even for the first time; rollout matched tests and gives room for paid ads

Workedpricingexperimentation

What they did

Held $39.99/year from 2012 while testing constantly up and down the demand curve ($5 to $120/year); no price beat $40 consistently. In late 2024, with phones and competitors getting pricier, retested a higher price: net revenue broke even for the first time. Re-ran on iOS and Android and on new, existing and reactivated user cohorts with similar results, then rolled out ~$80/year (competitors' level) to new users in 2026. Rationale: rising CACs (incl. Meta restricting health and wellness ads) and AI feature costs; at $40 it is much harder to hit the ROAS needed to ramp paid acquisition.

What happened

Net break-even in tests with fewer new premium users; retention very stable; first month of full rollout (January) matched experiment results; marketing gets more room for paid UA.
Stage
Scale (mature (17+ years in App Store))
Effort
Years of price tests; late-2024 retest replicated across platforms and cohorts before 2026 rollout
4:58
“However, in late 2024, we started price testing again as, you know, phones are getting more expensive, our competitors are getting a lot more expensive.”
Patrick Rills
“And so we tested it again on iOS and on Android, on different cohorts of users, new users, existing users, reactivated users. We kept getting similar results.”
Patrick Rills
16:14
“so far, it has held up to our experiment results.”
Patrick Rills

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