Jungle · B2C · AI study app
Show a tree that grows on screen as students answer questions
Core engagement up 70%; onlookers in libraries ask about it
What they did
What happened
In their words
Julian Alvarez - This ai study app makes $100k/mo. here's how (no-code)
Julian Alvarez… as possible. Like we don't show you all these options of like what range of minutes or pages do you want to generate for, what type of questions do you want, how many questions do you want. These are all things you don't see in the first product experience because we want to keep it as simple as possible. We even have like a mini review here of like, "Hey, answer your first like seven questions." Like we make it really, really like bite-size
Julian Alvarezso you can get through it, experience the core value, and then we introduce the whole set of features after you complete like this first initial mini review. I think like just making sure you have really good magic and reducing the time to magic is one core thing in how good the app is. And then, other than that, it's literally trying to make sharing as prominent as possible throughout the app. Oh, also, the gamified element, you see this tree that's growing here as you're answering questions. One, that tree increased engagement by 70%, basically,
Julian Alvarezlike the core engagement metric of answering a lot of questions. But it's also a really good growth hack. If you're in a library and you're studying on your computer and someone walks by you and sees this like tree growing, they're like, "Yo, what is that tree?" And it's sort of interesting growth loop in itself just through like the visual component. And this also speaks to one of the core benefits of targeting students, which is that students are in very close clusters with each other. Like they're at a university campus or a high school campus or whatever it is.
Julian AlvarezSo they're likely to overlap and look at each other's screens, and so the visual component I think makes a big difference in word-of-mouth as well.
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More from this episode
- Reply to a viral 'I wish this existed' tweet saying you're building it200+ downloads and 50-100 DMs; confirmed the idea
- DM everyone who liked or replied to the tweet and ask them to try itFirst 100 users and lots of feedback; Twitter account got banned
- List the app on AI tool directories like FuturepediaCreators found it and made videos for free; guest thinks directories are now saturated
- After launch, spend two weeks only on getting users; no product workLed to the directory and creator traction; founders say it changed their mindset
- Pay StudyTok creators with 5K-100K followers for 3-video dealsOne creator took MRR from $2K to ~$15K; couldn't repeat it and lost money
- Have ~30 creators each post 10-12 videos a week from their own new accounts~400 videos a week at ~$2 CPM; seems profitable, but the tactic is saturating
- Let visitors upload their notes right on the homepage and get questions instantlyOne of the most successful of hundreds of landing page tests; no numbers
- Hide the settings on first use and start with a quick 7-question reviewGuest says fast time to value drives word of mouth; no separate numbers
- Show the paywall right after the first quick review, but let people skip
- Split onboarding into three short steps spread through the first session
- Put share buttons and prompts all through the app30-40% of new users come from word of mouth
Tags: gamification, visible-progress, campus-clusters