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The Superwall Podcast · 2026-10-15

George Lampropoulos - Meet the ex-wrestler making $41k/mo with AI apps

Non-technical founder George Lampropoulos runs three AI coaching apps (Wrestle AI, Brawler, AbMax) at ~$41K MRR. Wrestle AI came from niching down his first app; a VA's DM via a mutual follower landed a 50/50 partnership with creator Cayden Henschel, a pre-order launch did $8K in week one, and ~10 creators took it past 100K downloads. Brawler and AbMax grow mostly on paid ads, where raw screen recordings and stitch videos beat polished creative. Also: onboarding framework, in-app content feed, Duolingo-style notifications, founder calls.

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27 tactics

FightAI · B2C · AI martial arts training feedback app

~$1K revenue at pure margin; convinced him the idea was real

Non-technical founder used Rork (AI app builder) to build an idea he had for a while: upload a video of your martial arts training and get told what you did right and wrong. He and a friend posted about it on social, which made ~$1K at near-zero cost.

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The Superwall Podcast · 2026-10-15

FightAI · B2C · AI martial arts training feedback app

Wrestle AI passed 100K downloads; only wrestling app, so creators were cheap

FightAI covered any martial art. Users repeatedly asked 'Does it do wrestling?', so he built a wrestling-only app (Wrestle AI) for a niche he knew from wrestling through high school. Because no other wrestling app existed, wrestling audiences had never been hit with app sponsorships, unlike fitness, where Cal AI-style subtle integrations are fatigued. Then repeated the same product for boxing (Brawler) and is working on an MMA version.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

VA's DM through a mutual follower landed the niche's top creator as partner

George's first ever expense was a virtual assistant running the app's Instagram DMs, and he says it should be everyone's first hire. Before a sponsorship call with a smaller creator for FightAI, he noticed the creator's profile showed 'Followed by Cayden Henschel'. He cancelled the call and had the VA ask that creator to DM Cayden; Cayden replied, then answered George's email, they swapped numbers and became partners.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Drove launch and most growth; app passed 100K downloads

Partnered 50/50 with Cayden Henschel, the biggest wrestling creator. No posting minimums or vesting were set (George says he got lucky and recommends setting minimum posts and vesting). Cayden posts about the app (e.g. announcing the rebuilt product, stitching a coach calling out moves with 'this app will call out the moves for you'), and recorded all the combos in his own voice; the app randomly mixes them for drills.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

$8K in week one; #19 in Sports on launch day

Set up an App Store pre-order and had Cayden hype it to his audience so everyone pre-ordered; downloads landed together on launch day.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Passed 100K downloads on creators alone; 'really profitable'

Sponsored other wrestling influencers on top of Cayden: roughly 10 at a time, never 100. As results came in, cut the roster and doubled down on the ones that worked. Since there are few wrestling creators, they try to sign as many as possible to own mindshare in season. Recommended for small budgets in unsaturated niches; harder to manage at scale.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Paid ads just started; no results yet

Started paid ads for Wrestle AI the week before the episode. Pick the best videos, not always the top organic ones, because some organic winners take too long to reach the CTA (get it in within ~15 seconds). Main criterion is clarity: show exactly what the product does (e.g. uploading a match and seeing what you did wrong) in a way that isn't boring. Then a few strong creatives and scale spend.

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The Superwall Podcast · 2026-10-15

AbMax · B2C · abs workout app

~$60K back on ~$20K spend over 3 months; still the top-spend ad

Hook is a third-party clip (e.g. a convoluted AI-looking workout); it cuts to the creator saying 'This is just ridiculous. If you just download this app, it'll give you the exact workouts you need'. In the top ad the hook runs ~9 seconds before he talks; aim to land the CTA within 15 seconds. Same format on Wrestle AI: Cayden stitched a coach calling out moves. Made by AbMax's one in-house creator (Calvin); George and Lino run them.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Founder says ranking ads work as paid but flop organically; no numbers

Ad ideas that wouldn't work organically go to paid. Example: Cayden ranks the best wrestling apps (Notes app for a practice journal, MyFitnessPal for fueling) and ends 'if you want all of these, I would use Wrestle AI, my favorite wrestling app'.

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The Superwall Podcast · 2026-10-15

Brawler · B2C · AI boxing coach app

$10 CPA on day one vs $40 break-even (3-4x ROAS)

The whole ad just shows how the Brawler app works (pad-work mode with targets coming at you), a raw screen recording with no thought put into editing or the CTA.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Every attempt got near-zero revenue and very high CPA

Went all out several times on 'really sick looking' visuals for ads.

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The Superwall Podcast · 2026-10-15

Brawler · B2C · AI boxing coach app

Fast spend increases raised CAC and erased gains; slow scaling grew revenue

Whenever an ad works, create a bunch of variations. Tried scaling spend fast; CAC rose until results evened out, so they increase spend slowly. Bottleneck is creative volume: they think they need ~10x current creative output to scale spend fast.

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The Superwall Podcast · 2026-10-15

To raise creative volume, they recruit more UGC ad creators and have them copy what their main creator (Calvin) does, then run their videos as ads.

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The Superwall Podcast · 2026-10-15

AbMax · B2C · abs workout app

Simple to read while ads are the only channel

Calculate the break-even CPA (e.g. $40 per purchase on Brawler) and judge ads purely on whether CPA moves up or down. Works on AbMax because it runs only paid ads; the new clipping campaign will muddy it. Hired Cal AI's back-end/ads person as a contractor to fix attribution. Onboarding also asks 'How did you hear about us?' to help track attribution.

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The Superwall Podcast · 2026-10-15

Brawler · B2C · AI boxing coach app

Recouped 75% of $4.5K vs a 25-50% goal

Paid a boxing creator with ~1M followers $4,500 for three videos as a mindshare play, aiming to recoup only 25-50%. Idea: boxers see someone they trust using the app, then get hit with the paid ads, which should lift all paid metrics.

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The Superwall Podcast · 2026-10-15

Brawler · B2C · AI boxing coach app

Influencers bring ~25% of revenue; does well with the right people

For the boxing app, look for creators making content for people who want to get good at boxing (can box well, explain clearly, tell a story), not highlight accounts for people who like watching boxing. Few such creators exist, which limits volume.

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The Superwall Podcast · 2026-10-15

AbMax · B2C · abs workout app

Just started; aims for 10M views at ~$0.30 CPM

Clipping campaign of educational slideshows on how to get abs ('you have to do this, this and that; if you want it all in one place, get AbMax'), an evergreen format that can be replicated endlessly. At ~$0.30 CPM it can lose money, because the goal is ~10M views so paid-ad CAC falls. Based on Rork Max going viral on Twitter and Facebook CAC dropping for a month.

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The Superwall Podcast · 2026-10-15

Same format in all three apps: educate (show the main feature, e.g. film analysis that circles mistakes, drills, stance mode, weight-class fueling), social proof ('Join over 100,000 wrestlers' with creator footage), 'How did you hear about us?', then personalize: style, go-to attack, best position, pain-point questions ('what's costing you most matches', 'hardest part about making weight'), training frequency, height/weight plan, optional match-schedule upload, a stat screen, projected-growth graph, optional match upload. Then the paywall ($9.99/month or $59/year on Wrestle AI, ~50/50 mix) showing a generic example breakdown as a taste of the magic moment.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Founder says it helped retention 'a ton'; no numbers

Match analysis is only used after each match, so they built a solid calorie tracker for wrestlers making weight. Users can upload their season match schedule and get reminders like 'your match is in 4 days and you're 5 lb over; here's how to make weight'.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Wrestle AI is the only one of the three apps with a free trial; Brawler and AbMax sell straight to purchase. They are now testing taking the trial out of Wrestle AI to see how it converts.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Plan to run heavy Christmas ads aimed at parents buying the app for their high-school kids. Still working out how to sell prepaid access without breaking Apple's rules (offer codes can be given out but not sold); reselling Apple gift cards is an option but risks losing the buyer.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

Just launched; too early to tell

Rolled out a Twitter-style feed that opens a TikTok-style For You page on video tap, full of wrestling tips. Cold start: every sponsored creator must post inside the app whenever they post on social. Ranking is a simple point system (likes, comments) heavily weighted to new content because a paid app has few posters. Goal: 'come for the tool, stay for the community', since users only analyze a match after each match.

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The Superwall Podcast · 2026-10-15

Inspired by Ladder, paid a coach who trains many pro fighters to record boxing instructionals. Users go through them and the live vision model checks they actually hold a proper boxing stance before unlocking the next lesson.

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The Superwall Podcast · 2026-10-15

Wrestle AI · B2C · AI wrestling coach app

No stats; they don't track which notifications get clicks

Frequent notifications reverse-engineered from Duolingo's and applied to wrestling ('Hey, you didn't track your calories. What's going on?', 'Lock in'). Tied to behavior: tracked calories yesterday -> 'track again'; went on a run -> 'beat your record'. Users who finish onboarding without paying, and lapsed users, get 'Don't give up on yourself'-style copy.

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The Superwall Podcast · 2026-10-15

Brawler · B2C · AI boxing coach app

10-15 calls; found users never knew about features that took weeks

On the third app open, a pop-up asks 'Do you want to talk to one of the founders?'; users enter their number and the founders call random sign-ups, aiming for about an hour a week.

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The Superwall Podcast · 2026-10-15

For complicated features, play a screen recording or a creator explaining it the first time the user taps it, then never again (e.g. the punch-counter 'compete' challenge, then 'I got it. Let's go'). Creators record these for free because they like being in the app. Prompted by a sponsored creator who filmed a scripted video using the wrong feature because the pad-work button wasn't clear; they track usage in PostHog.

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The Superwall Podcast · 2026-10-15

Ladder is completely free for the first 7 days and shows no paywall at all, so it relies on getting users to return many times; George calls it an unusual strategy.

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The Superwall Podcast · 2026-10-15

Numbers mentioned

WhoMetricValueContextWhen
aggregateGeorge's three apps combined (Wrestle AI, Brawler, AbMax)mrrUSD 41K/month
approximate
'almost 41K' MRR, last 28 days3:12
aggregateGeorge's three apps combined (Wrestle AI, Brawler, AbMax)revenueUSD 84K/month
approximate
total revenue in the last 28 days3:12
aggregateGeorge's apps combinedrevenueUSD 25K/month
approximate
30:54
FightAIrevenueUSD 1,000
approximate
from posting about the app with a friend; 'pure margin'4:00
Wrestle AIownership50%Cayden Henschel's share; George holds the other 50%, no posting minimums or vesting6:37
Wrestle AIrevenueUSD 8,000/week
approximate
first week after launch, all from Cayden hyping a pre-order8:23
Wrestle AIrank19 rankApp Store Sports category on launch day8:23
Wrestle AIdownloads100K downloads
approximate
'over 100,000', grown on influencers alone until the week before the episode4:29
Wrestle AIcount10 creators
approximate
sponsored creators at a time, roughly; never 100; number shrank as they trimmed to the best28:55
Wrestle AIshare25–50%
estimate
share of January (in-season) revenue George attributes to word of mouth among teammates16:34
Wrestle AIpriceUSD 59/yearannual plan on the paywall (read off screen by host; guest says 'the 60 a year')22:44
Wrestle AIpriceUSD 9.99/monthmonthly plan on the paywall (read off screen by host)22:44
Wrestle AIshare50%
approximate
plan mix: ~50% yearly, ~50% monthly23:05
Wrestle AIltvUSD 40
approximate
12-month LTV of a monthly subscriber23:14
Wrestle AIshare90%
approximate
share of users who are high schoolers (rest mostly college)23:56
BrawlercpaUSD 10per purchase
approximate
raw screen-recording demo ad, after its first day running; George calls $10 'insane, out of the norm'12:35
BrawlercpaUSD 40per purchase
approximate
break-even CPA12:35
Brawlerroas3–4 x
approximate
raw screen-recording demo ad, first day1:26
Brawlershare75%
approximate
revenue mix: 75% from ads, 25% from influencers26:49
Brawlercreator payUSD 4,500per 3 videos /one-timeone big-name boxing creator (~1M followers), mindshare play27:14
personbig-name boxing creator sponsored by Brawlerfollowers1M followers
approximate
27:14
Brawlerroas0.25–0.5 x
goal
goal: recoup 25-50% of the $4.5K creator fee27:45
Brawlerroas0.75 x
approximate
recouped 75% of the $4.5K creator fee (the only influencer deal that lost money)27:14
Brawlerusers2,000–3,000 users
approximate
first answer, then revised to ~2,500 active subscriptions42:54
Brawlerpaying users2,500 subscriptions
approximate
active subscriptions42:58
Brawlercount10–15 calls
approximate
founder calls with users who opted in via the third-open pop-up42:58
Brawleractivity volume1 hours/week
goal
time set aside for founder calls with users42:58
AbMaxad spendUSD 20K
estimate
lifetime spend on one stitch-style ad, running ~3 months and still getting the most spend13:09
AbMaxrevenueUSD 60K
estimate
lifetime revenue from the one stitch-style ad ('close to 60')13:09
AbMaxroas3 x
approximate
host's calculation for the stitch ad over 3 months13:46
AbMaxroas2–2.5 x
approximate
host's later restatement of the same stitch ad's ROAS30:09
AbMaxcpaUSD 24per purchase
approximate
Meta; roughly a 2X ROAS15:28
AbMaxcpaUSD 15per purchase
approximate
TikTok average cost per purchase (no trial)15:28
AbMaxcpmUSD 0.3
illustrative
clipping campaign CPM, used to justify running clipping even at a loss34:45
AbMaxviews10M views
goal
target views from the clipping campaign34:11
Rorkviews10M views
approximate
Rork Max launch on Twitter/X34:11
Rorkcacdropped 'by like a quarter, like 75%' for about a month
estimate
Facebook paid ads CAC for about a month after the Rork Max launch went viral on Twitter; magnitude garbled34:11
benchmarktime by which an app ad's call to action should appeartime to milestone15 seconds
approximate
get the CTA in within the first 15 seconds14:10
benchmarkpaid-ads pixel learning spend before good ROAS shows upad spendUSD 2,000
illustrative
first ~2 weeks of a new paid account29:44
benchmarkinfluencer marketing return on a small budget in an unsaturated nicheroas10 x
illustrative
29:44