Getting users
Apple Search Ads and paid search tactics
Tactics for Apple Search Ads and Google search ads from app founders. 118 tactics from 54 founder interviews.
Founders mostly used Apple Search Ads and Google search to catch people already looking for what they sell, and held spend to a return target rather than chasing volume. Several small apps grew on App Store search and Apple Ads alone, and cheap worldwide campaigns doubled as a test bed for prices, countries and keywords. Search worked when a click was worth enough; where buyers were worth little or spend was pushed too far, returns fell.
- One founder kept Apple Search Ads spend fixed while raising a lifetime price from $4.99 up to $49.99; $29.99 beat $49.99 on day-one revenue, return on spend climbed to about break-even, and $39.99 later beat $29.99.An AI Bible study app
- Worldwide Apple Ads tests found other markets: one developer moved spend to Indonesia, Singapore and three others, reporting about 350% average ROAS versus 1.2 in the US; an agency found Dutch keywords matched US popularity with far less competition.A subscription utility app (1)A subscription utility app (2)A subscription app
- Tiimo used Apple Search Ads for searches like ADHD planner and found it up to 50% cheaper per install and trial, while Meta drove volume; Late spends about $8,000 a month on Google search for $2.50 of revenue per dollar.TiimoLate
- The Fitbit to Apple Health Sync team kept installs about half organic, half paid across Apple Search Ads, Google and Bing, funding only channels returning 2-3x; Apple Search Ads cost too much for many of its other apps.Fitbit to Apple Health Sync (1)Fitbit to Apple Health Sync (2)Fitbit to Apple Health Sync (3)
- Google search failed Handwrytten, where a $5 click often brought a sender worth about $0.20 in margin, and Bank Statement Converter, where about $1,000 of ads brought about $300 in sales before it stopped after six months.HandwryttenBank Statement Converter
- Scale had limits: a client holding Apple Search Ads to a 2x return hit a ceiling, an App Masters client turned unprofitable when spend was pushed up, and cutting Apple Ads on an app already ranking well barely changed sales.A subscription appAn app running Apple AdsA health and fitness app
Summary written 2026-09-29 from the tactics below. Figures are as founders stated them.
What worked, most detailed first
What didn't work, or only partly
- With only $5-10K, test messages with small Google search and Apple Search Ads buysRarely profitable, but shows which keywords and messages make people tick
- Handwrytten: Run Google search ads when most customers are worth very little$5 per click vs ~$0.20 margin from a typical small sender
- Don't target by gender, age or state in Apple AdsKills impressions; seen repeatedly across accounts Steve reviews
- Add lots of long-tail exact-match keywords to Apple AdsDidn't work; too little search volume
- YourMove AI: Send Google ads for each search topic to the matching product on your siteAds worked well for some products and not at all for others
- Bank Statement Converter: Run Google search ads for a simple paid web toolNever profitable: ~$300 sales per $1,000 spent; cut after 6 months
- Copy a Google campaign that stopped growing to make Google test it againSometimes unlocks more spend; not a Google best practice
- Give holiday or disaster-season ads their own ad group so you can pause themEasy to switch off; new groups often get little volume
- Try Google's return-on-ad-spend bidding for a short test, but stay skepticalWorked for about half of subscription apps
- Only run ads that return at least 2x the spend right awayHit 2x on Apple Search Ads, but only up to a limited scale
- LeadMeNot: Grow an Android-only app with Google ads, then add Apple ads and MetaHost says Google alone hit revenue milestones; no figures; Meta not yet profitable
- Push Apple Ads spend up to find the most you can spend at a profitProfitable at first; turned unprofitable when scaled past ~$24K/month
- Liftbear: Keep adding features and try ASO, Instagram and Search Ads on a flat appAbout $100 total revenue in six months; dropped the app
- FaithFull: Run App Store search ads next to Meta adsLess success than Meta; put aside for lack of time
Companies in this topic
More tactics (92)
- Upload Google ad videos at 6, 10-15, 20 and 30+ seconds, portrait and landscape
- Bid on your big competitors' names as exact-match Apple Ads keywordsHis breakthrough channel; took the app from $0 to ~$5K/month
- Give Apple Ads max-conversion 5-10 top keywords, a high tap bid and a target install costAgency says it works across clients ($80K for one); 'Basic Plus' setup sometimes beats it
- Run cheap, low-bid Apple search ads in every country to see which keywords and countries payFound the countries now driving ~350% average ROAS at $0.37 CPI
- Move winning countries into their own ad campaigns, raise bids, and keep the best runningTop campaigns return ~400% ROAS; US barely breaks even
- Run a $2-per-install Apple ads campaign everywhere except the US to pick countries to translate forSaw sales from new markets; used spend by country to choose translations
- Target 24 more versions of the keyword you already rank #1 for, and cut Apple Ads
- Tiimo: Use Meta for broad audiences and Apple Search Ads for 'ADHD planner' searchesASA up to 50% cheaper per trial; ADHD-identifying users convert 3x
- Put each Apple Ads keyword in its own ad group on exact match~$6-7K/month spend; app stayed profitable; host says clients see it work too
- Run Apple's Max Conversions campaign with a cost-per-install targetBeating the agency's own Basic Plus setup on $60-70K client accounts; no numbers
- Cap Apple ads at about $1 per install and keep them running$800 in ads brought $3,000 in revenue; turning ads off later was a mistake
- Journable: Before running Google ads, send installs, paywall views, trials and purchase values to GoogleLets Google optimize delivery on real purchases; no separate numbers
- Journable: Test wildly different ad images and videos, and upgrade your Play Store screenshotsFounder says the store listing is where most of the win is; no numbers
- ElevenLabs: Feed your best and worst ad copy into a custom GPT that writes new adsNewly built; guest calls it really cool, no results yet
- Ask 'How did you hear about us?' and hard-paywall only people from adsUntested idea; a shared chart showed 5% soft vs 34% hard paywall conversion
- Spend on your biggest channel until it hits your ROAS floor, then add the nextAdvice from his consulting; keeps overhead and complexity low
- Apple: Let every app sell subscriptions and take 15% after a subscriber's first yearHost says it drove the current App Store era; review fell from 7-14 days to 1-2
- Bank Statement Converter: Build a one-week MVP, then buy Google search ads to see if people use itVisitors started uploading bank statements immediately
- Teaching.com: Hire outside experts for each ad channel instead of in-house marketersFaster and cheaper than in-house hires; little management needed
- Start Google app ads with one campaign per country: $200-300/day Android, $500/day iPhoneExpect a readable trend within 2-3 weeks
- Split each Google app campaign into about 5 ad groups, one per app featureShows which themes Google favors; one ad group alone tells you little
- Use plain stock photos for Google image ads, mostly landscape on AndroidPlain images got more volume than designed ads in her accounts
- Check where each Google ad actually runs, and treat cheap CPMs as a warningAn audit traced poor traffic to ads running only on display sites
- Refresh tired Google ads by changing a single wordGuest says even removing one word makes Google re-test the ad
- Bid lower on your own app's name and check you still show upCan keep the same share of views at about half the cost; results vary by app
- Copy your search ads into new countries and start with very low bidsSome apps see surprising results in new markets; no numbers
- Group search ad keywords by how interested searchers are, and bid differently per groupGuest's main way to scale search ads; overall performance improves, no numbers
- Bid bad keywords very low instead of deleting them, and retry in 2-3 monthsKeeps keywords that may later become the most profitable; no numbers
- Judge search ads on when they pay back, not first-week return40-50% first-week return is fine for subscription apps
- Test a new App Store page by showing it to ads in half the US states
- Buy Google Search and YouTube ads to your website to control keywords and channelsReaches a different audience than App campaigns; no numbers
- Wavve Boating: Test each ad channel with $500 to $1,000 and keep the one that worksApple Search Ads won with $0.50-$1 installs
- Don't start Meta, TikTok or Google ads below $10-20K a month per platformBelow that, campaigns can't learn; $20 a day is money lost
- ZenMaid: Run Google Ads at $3/day from day one for a steady trickle of visitorsBrought some of the first 100 customers
- Polish your App Store screenshots before running search ads, since they are the adPart of the Apple Ads setup that reached ~$5K/month; no separate numbers
- Each morning, give AI your ad and sales exports and ask for the best performersDaily routine behind his Apple and TikTok ad decisions; no separate numbers
- Liinks: Buy Google Search ads for people searching for your type of toolMain growth channel for four years; easy to put money in and get money out
- Prove strangers will pay using ASO and Apple Search Ads before MetaHost's standard process; no numbers given
- Fitbit to Apple Health Sync: Keep installs about half organic, half paid; fund only channels returning 2-3xOn track for ~110K MRR
- Fitbit to Apple Health Sync: Run Google and Bing search ads and feed sales back to them every nightTwo of the three main paid channels; Bing small but profitable
- Test with exact-keyword Apple Search Ads, then scale on MetaMeta converted even better than Apple Search Ads
- Build several apps for searched keywords; grow the one that ranks #1Winner ranks #1 for keywords at popularity 41; ~1,000 downloads/week, $35K MRR
- Use App Store search if people search for your app type; otherwise Meta adsSteve's rule from client data; one or two channels can reach $5M ARR
- Grow on App Store search and Apple Ads alone, one main keyword plus long-tailBuilt an app that sold for about $350K without paid social
- Show people searching one keyword a store page with matching screenshotsAbout $200 extra within 2-3 days; app already ranked well for the keyword
- Run Google search ads that open a web signup, not the App StoreMost AI chat apps doing web-to-app use Google; no performance numbers
- Super Unlimited: Buy search ads in Apple and Google stores only where the return holds upSpend capped by ROAS; some cannibalization of organic installs accepted
- Journable: Raise ad budgets only as paywall and price tests lift conversion~$500K spent on Google ads for about the same attributed revenue
- ElevenLabs: Turn every feature launch into a video, thread, landing page and fresh adsCalled the heartbeat of growth; no numbers given
- ElevenLabs: Treat each ad channel separately and grow its spend 10-20% a weekGoogle search is still the biggest channel; no spend or return numbers
- BeHard: Catch people already searching for challenges, then add creators, then paid adsReached over $1M ARR
- Run Google app install ads in one cheap country for under 10 cents per installUnder $0.10 per install in some markets; conversion still to be checked
- Give each Apple Ads campaign its own product page to see its sales
- Make a product page per keyword, with that keyword on the first screenshotPretty good success, per the host; no numbers
- ElevenLabs: Launch about once a month to earn press, then buy the brand searches it createsBelieved to lower CPA/CPI and compound across launches; never measured
- ElevenLabs app: Test new ads without needing week-one payback, reviewing each channel weekly
- Hily: Make separate store pages for each ad channel, gender and search keyword
- Start with Apple Ads on search results only, just keywordsHighest-ROI platform across App Masters' partners, host says
- Burner: Capture people already searching for a second phone number instead of running brand adsSeveral million downloads a year of high-intent users; press-driven users didn't convert
- Gravl: Start paid ads the day you add a subscription, once people want the appFirst subscriber within 10 minutes; ads are the main channel at ~1/3 of revenue
- Send Google only the trials that look likely to payGoogle trials converted at ~15% vs ~40% elsewhere; the fix moved the needle
- UseArtemis: Skip settings and password pages, launch, and run Google or Meta ads on day oneFounder's standard first step across his apps; no spend or results given
- HabitKit: Spend $100 a month on Apple Search Ads to help your search rankingUnproven; founder only hopes Apple favors developers who buy ads
- Write your own Google ad text lines instead of taking Google's suggestions
- Pull costly Google ad videos a few at a time over a week, not all at onceKept conversions flowing; all were removed after a week
- Tell Google to find trial starts, not paid subscribers
- Spend enough to get a Google rep, then ask them for specific data
- Keep ad results for your app's name separate from all other keywords
- Change bids each week based on the last 7-15 days, not on the season
- Spend $10-20 a day on search ads to get your first interested usersAbout five or six installs a day from people searching for your app's use
- Start with 'weather' as a broad keyword and bid low on features you lack
- Mojo: Push yearly plans so ad spend pays back in about 30 daysSkips LTV prediction entirely; no results reported
- Microsoft 365: Use search ads to find keywords that bring paying users, then target them organically
- Start with Meta ads early; use Apple Search Ads to test your pricingGuest's default channel order; no numbers given
- Move ad money from Meta to Google when Meta costs jumpGoogle still 2x+ profitable while Meta costs rose; aim for balanced spend
- Start Apple Search Ads spend after noon, once rivals' daily budgets run outGot much better prices after noon; no numbers
- Start with each ad channel's free tracking; add an MMP once you'll run several
- Value Study: Translate your app into several more languagesPaying users in the new languages; Dutch became common out of nowhere
- pdfFiller: Use stronger math to out-bid less advanced rivals on search adsFounder credits it for early success; edge fading as everyone uses AI
- SurpassMD: Get LegitScript approval so you're allowed to advertise prescription drugs onlineApproved; can advertise on digital platforms
- Build a website for your app with one AI prompt and run Google Ads to it
- Fitbit to Apple Health Sync: Use Apple Search Ads only if the cost per install fits your numbersBest paid channel for this app; too pricey for many of their others
- Cut Apple Ads spend on an app that already ranks well in searchLittle change in sales or downloads; host's claim, no numbers
- Grow with App Store search and Apple ads only, skipping other channelsApp makes about $35K a month from mostly store search plus some Apple ads
- Grow with only App Store search and Apple Ads, no other channelsHost says it achieved 'a lot of success'; no numbers
- When only two exact keywords convert, switch to a broader Apple Ads campaignWorked a lot better; no numbers
- Run Apple Search Ads for a paid-upfront appScaled from about $1K to $10K a month, the host says
- Paraphrase AI: Translate the app for Germany and run Apple Ads there
- Stagetimer: Have your spouse learn marketing and take over ads, sales emails and supportFounder says support is 'amazing' and customers are happy; no numbers
- Rootd: Run a small Apple Search Ads budget on your brand name and 'panic attack' termsFounder says it has worked; spend kept at bare minimum so far
- Canary: Run Google Ads for a consumer app
- StageTimer: Run Google search adsFounder says Google works right now; no numbers
New tactics every Monday
The week's founder interviews, boiled down to what they did and what happened.
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